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NPC Generator

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Advanced [show]


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting, Artistic, Gifted. Bonds: Has a crush. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrik Gorunn, Male Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he has a crush on the local blacksmith

Ideals: Athletic. Flaws: Mundane, Disease. Bonds: Religious, Has a crush. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Drogo Wentworth, Male Human Druid 15
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 pp. Golden pearl (130 gp). Violet garnet (1100 gp). Canary diamond (4000 gp). Rose (60 gp). Zircon (60 gp). Moonstone (60 gp). Amber (130 gp). Jade (130 gp). Rose (60 gp). Red-brown spinel (130 gp). Blue quartz (12 gp). Blue quartz (12 gp). Golden yellow topaz (1100 gp). Rose (60 gp). Obsidian (12 gp). Chrysoberyl (130 gp). Pink pearl (130 gp). Amethyst (130 gp). 1 Medium magic item.


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and silver. She has gray eyes and a white hat with a tan feather.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also has developed a complete distrust of the Sellsword profession.

History: She was born in the west, but her parents moved at a very young age to the east. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker. Bonds: Job, Immigrant, Nature. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Chenna Warmwater, Female Halfling Druid 18
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 77 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1000 pp. Amber (150 gp). Moonstone (20 gp). Tourmaline (150 gp). Black star sapphire (600 gp). Rhodochrosite (16 gp). Red garnet (150 gp). Moss agate (16 gp). Violet garnet (1200 gp). Jasper (20 gp). Rhodochrosite (16 gp). Azurite (16 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp). Jet (150 gp). Sard (20 gp). Black pearl (1200 gp). Violet garnet (1200 gp). Blue quartz (16 gp). Jasper (20 gp). Amethyst (150 gp). Obsidian (16 gp). Alexandrite (1200 gp). Peridot (20 gp). Rhodochrosite (16 gp). Violet garnet (1200 gp). Blue quartz (16 gp). Zircon (20 gp).


Social Check DCs


Merihim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man has a large green mantle and cape that has been intricately interwoven into his violet robe. His clothes are grease stained in places. His dark red hair is smooth and relatively long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Sellsword, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He left for the east, certain he would find work there.

Motivation: He is content.

Ideals: Joker. Flaws: Addict, Shy. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Merihim Sanity, Male Tiefling Druid 17
Medium (6'1") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 12 (+1)19 (+4)
Skills Athletics +7, Survival +7
Senses Passive Perception 11
Languages
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved bone or ivory statuette (20 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Carved bone or ivory statuette (20 gp). Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vrondiss Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Vrondiss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Vrondiss Delmirev, Male Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 134 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)17 (+3) 17 (+3)13 (+1)
Skills History +8, Insight +8
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Giant
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 7000 gp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Moss agate (6 gp). Citrine (30 gp). Banded agate (6 gp). Red-brown spinel (150 gp). Chrysoberyl (150 gp). Smoky quartz (30 gp). 1 Medium magic item.


Social Check DCs


Marbas Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He wears a colorful flower in his silver hair. His eyes are gold and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Guard, who enjoyed hunting, Marbas was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Disciplined, Fighting. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Marbas Blessing, Male Tiefling Druid 18
Medium (5'2") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 130 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Investigation +8, Stealth +7
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1900 pp. Moonstone (80 gp). Chrysoberyl (100 gp). Jade (100 gp). Black opal (1100 gp). Hematite (15 gp). Lapis lazuli (15 gp). Red garnet (100 gp). Violet garnet (500 gp). Red garnet (100 gp). Deep blue spinel (500 gp). Freshwater pearl (15 gp). Iolite (80 gp). Aquamarine (500 gp). Alexandrite (500 gp). Amethyst (100 gp). Star rose quartz (80 gp). Brown-green garnet (100 gp). Citrine (80 gp). Chrysoberyl (100 gp). Violet garnet (500 gp). Banded agate (15 gp). Brown-green garnet (100 gp). Violet garnet (500 gp). Rose (80 gp). Rock crystal (80 gp). Pink pearl (100 gp). Silver pearl (100 gp). Banded agate (15 gp). 1 Major magic item.


Social Check DCs


Arumawann Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his small tan hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Professionalism. Bonds: Attractive, Rich, Slave. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Arumawann Ningel, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 122 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Aquamarine (1000 gp). Rose (60 gp). Jet (100 gp). Star rose quartz (60 gp). Blue quartz (11 gp). Bloodstone (60 gp). Golden yellow topaz (1000 gp). Star ruby (700 gp). Alexandrite (1000 gp). Star rose quartz (60 gp). Moss agate (11 gp). Zircon (60 gp). Black opal (700 gp). Alexandrite (1000 gp). Freshwater pearl (11 gp). Fiery yellow corundum (700 gp). Eye agate (11 gp). Chrysoberyl (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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