Miles Harlan, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large golden tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Priest mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Professionalism. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Elven, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Coral (120 gp). Aquamarine (700 gp). Moonstone (80 gp). Azurite (14 gp). Aquamarine (700 gp). Alexandrite (700 gp). Eye agate (14 gp). Smoky quartz (80 gp). Alexandrite (700 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
Randal Skelton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He has done his best to style his white hair to look like a famous performer. His green eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Terse. Bonds: In love, Immigrant, Job, Family. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 18)
Armor Class 9
Hit Points 127 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Rock crystal (40 gp). Rock crystal (40 gp). Black pearl (1100 gp). Tourmaline (110 gp). Malachite (7 gp). Rhodochrosite (7 gp). Red-brown spinel (110 gp). Blue sapphire (1500 gp). Rhodochrosite (7 gp). Deep blue spinel (1100 gp). Moonstone (40 gp). Violet garnet (1100 gp). Red garnet (110 gp). Rhodochrosite (7 gp). Moss agate (7 gp). Aquamarine (1100 gp). Onyx (40 gp). Rhodochrosite (7 gp). Moonstone (40 gp). Golden yellow topaz (1100 gp). 1 Major magic item.
William Trowbridge, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has done his best to style his black hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Joker, Artistic. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 116 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1100 pp. Deep blue spinel (500 gp). Jet (160 gp). Aquamarine (500 gp). Iolite (20 gp). Jasper (20 gp).
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gray fur is smooth and relatively long. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in a small desert village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels threatened by others.
Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Family. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 11000 gp. Aquamarine (200 gp). Peridot (40 gp). Chrysoprase (40 gp). Sard (40 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Smoky quartz (40 gp). Rich purple corundum (1500 gp). Onyx (40 gp). Rhodochrosite (8 gp). Sardonyx (40 gp). Azurite (8 gp). Lapis lazuli (8 gp). Rich purple corundum (1500 gp). Coral (60 gp). White pearl (60 gp). Jade (60 gp). 1 Medium magic item. 1 Medium magic item.
Ghaliver Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and curly. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was always very intelligent and has formed a secret society of specialists.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Religious. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
Lewis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Sculptor. He has a blonde handlebar mustache and slicked back blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Fearful. Bonds: Nature, Job. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 89 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Alexandrite (1000 gp). Chrysoberyl (40 gp). Tourmaline (40 gp). Eye agate (13 gp). Amber (40 gp). White opal (1300 gp). Aquamarine (1000 gp). Moss agate (13 gp). Rich purple corundum (1300 gp). Violet garnet (1000 gp). Carnelian (20 gp). Obsidian (13 gp). Citrine (20 gp). Iolite (20 gp). Chrysoprase (20 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Turen, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a long, tan, dusty cloak. She keeps her black hair in a pixie cut. She wears an eyepatch.
Personality: She acts crazy and hedonistic. She takes great joy in being the best Actor in town.
History: Born in the south to a Actor, Symma learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 117 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal, Terran
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Black pearl (600 gp). Eye agate (4 gp). Malachite (4 gp). Moss agate (4 gp). Amber (130 gp). Violet garnet (600 gp). Black opal (700 gp). Rock crystal (20 gp). Red garnet (130 gp). Freshwater pearl (4 gp). Banded agate (4 gp). 1 Medium magic item.
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