Jocelyn Snowdon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His eyes are violet and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item.
Sindri Reese, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and prefers to wear flannel. He has done his best to style his silver hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small desert village. His druidic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Retire the richest man in the east; and he would like to get married and retire
Ideals: Gifted, Entrepeneur. Bonds: Family, Nature, Has a crush. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 160 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 20 (+5) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Azurite (5 gp). Brown-green garnet (160 gp). Tourmaline (160 gp). Coral (160 gp). Rhodochrosite (5 gp). Violet garnet (1100 gp). Moonstone (30 gp). Black opal (1000 gp). Golden yellow topaz (1100 gp). Rose (30 gp). Chrysoprase (30 gp). Smoky quartz (30 gp). Coral (160 gp).
Three On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his black fur to look like a famous performer. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. Three was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bowyer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To get a good night's sleep; and to end his boredom
Ideals: Logical. Flaws: Emotional, Mundane, Insomniac. Bonds: Immigrant. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Eye agate (12 gp). Moss agate (12 gp). Black star sapphire (400 gp). Zircon (40 gp). Moss agate (12 gp).
Loopmottin Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright tan dresses and hats. She has a very tight haircut. Her eyes, though not visible through her cowl, are gray.
Personality: Loopmottin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: She is a Lamia in disguise. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: She has a crush on the local Glassblower; and further expansion of business
Ideals: Extrovert. Flaws: Insomniac. Bonds: Adventurer, Job, Has a crush. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 56 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Rose (50 gp). Onyx (50 gp). Amber (150 gp). Brown-green garnet (150 gp). Blue star sapphire (1300 gp). Red-brown spinel (150 gp). Deep blue spinel (1600 gp). Jet (150 gp). Iolite (50 gp). Aquamarine (1600 gp). Chrysoberyl (150 gp). Malachite (12 gp). Azurite (12 gp). Aquamarine (1600 gp). Red-brown spinel (150 gp). Black pearl (1600 gp). Peridot (50 gp). Star rose quartz (50 gp). Violet garnet (1600 gp). 1 Medium magic item.
Tiaathque Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a tight fitting yellow shirt and pants. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her auburn hair is styled in orderly dreadlocks. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered painting. She now mingles about in high society.
Motivation: She has money and likes to spend it; and her religion dominates her actions
Ideals: Professionalism, Artistic. Bonds: Rich, Attractive, Religious. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome, Terran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Cloth of gold vestments (100 gp). Old masterpiece painting (1700 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (4000 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Tiger eye turquoise (4 gp). Moss agate (4 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Rhodochrosite (4 gp). Rhodochrosite (4 gp). Hematite (4 gp). Pink pearl (150 gp). Golden yellow topaz (300 gp). Deep green spinel (150 gp). Red-brown spinel (150 gp). Fiery yellow corundum (1000 gp). Deep green spinel (150 gp). Lapis lazuli (4 gp). Blue star sapphire (1000 gp). Malachite (4 gp). Malachite (4 gp). Eye agate (4 gp). Eye agate (4 gp). Hematite (4 gp). Star ruby (1000 gp). Chrysoprase (80 gp).
Werydd Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. She has silver hair. Her eyes, though not visible through her cowl, are violet.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Werydd was born on a far northern plains where she grew up under the tutelage of her father, an expert Actor. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Lazy. Bonds: Rich, Immigrant, Job. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Aquamarine (300 gp). Jasper (20 gp). Azurite (14 gp). Star ruby (500 gp). Fiery yellow corundum (500 gp). White pearl (100 gp). Silver pearl (100 gp). White pearl (100 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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