Chad Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting brown shirt and pants. He wears his silver hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.
History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Hunter for hire.
Motivation: He is greedy; and to get a good night's sleep
Flaws: Insomniac. Bonds: Guardian, Family, Job, Rich. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Red-brown spinel (70 gp). Tiger eye turquoise (7 gp). Peridot (50 gp). Bloodstone (50 gp). Violet garnet (1200 gp). Bloodstone (50 gp). Red garnet (70 gp). Azurite (7 gp). Red spinel (70 gp). Fiery yellow corundum (700 gp). Violet garnet (1200 gp). Emerald (700 gp). Blue quartz (7 gp). Emerald (700 gp). Eye agate (7 gp). Blue star sapphire (700 gp). Pink diamond (3000 gp). Rhodochrosite (7 gp). Banded agate (7 gp). 1 Medium magic item.
Ida Walcott, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is cut jaggedly and amateurishly. She has gleaming, smiling gray eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: She was raised in a plains tribe. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 111 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 5d8-2, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 17000 gp. Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (600 gp). Solid gold idol (600 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). A silver and pearl hairclip (90 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item.
Cora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fancy red dress. Her hair is white and curly. Her violet eyes dart from person to person.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Cora would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Fletcher.
Motivation: To be a Sellsword again; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Military, Job. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 60 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Obsidian (15 gp). Peridot (60 gp). Tourmaline (50 gp). Golden yellow topaz (500 gp). Jade (50 gp). Amber (50 gp). 1 Medium magic item.
Vezera Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her grey robe. She carries with her a set of rapiers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has wavy scarlet crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Religious, Mentor. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Welber, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports tan clothing, slightly heavier than average wear. His brown hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Sindri grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 139 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Bloodstone (60 gp). Banded agate (5 gp). Malachite (5 gp). Smoky quartz (60 gp). Citrine (60 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Jet (140 gp). Jet (140 gp). Malachite (5 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Golden pearl (140 gp).
Mella Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and brown robe with the hood down. Her skin is fair and her fingers are delicate and long. Her auburn hair is lengthy. Her face is scarred and worn.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult.
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Job, Immigrant. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is short and white. Her eyes are hazel.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.
Motivation: Wants to work out more often; and balancing her hectic life and new sage responsibilities is difficult
Ideals: Athletic. Flaws: Secretive, Lazy. Bonds: Religious, Job. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: Aquamarine (1500 gp). Chalcedony (20 gp). Golden yellow topaz (1500 gp). Banded agate (14 gp). Golden pearl (110 gp). Violet garnet (1500 gp). Citrine (20 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (14 gp). Azurite (14 gp). Sard (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
