Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Carter does. His fur is black, silky, and of moderate length. His green eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Carter, Three learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Rhodochrosite (8 gp). Alexandrite (1100 gp). Rose (20 gp). Rhodochrosite (8 gp). Hematite (8 gp).
Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.
History: He was born in the north, but his parents moved at a very young age to the south. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He has worked as a Apothecary like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Greedy. Bonds: Poor, Immigrant, Job. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 19)
Armor Class 10
Hit Points 126 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Dwarven
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1700 pp. A delicate brass dragon egg (60 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (600 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (140 gp). 1 Medium magic item.
Nurkara Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. She has chestnut hair. She has blue eyes and a brown hat with a grey feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of northern immigrants she idolized her father. Nurkara was born on a far northern island where she grew up under the tutelage of her father, an expert Dyer. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (200 gp).
Mhurren Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Jeweler. His golden hair is thinning but still full. His eyes are amber and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Mhurren was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mhurren's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Insomniac, Ugly, Antagonistic. Bonds: Job. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.
Kite Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Slave. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item.
Skirt Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown painted combat armor at almost all times. His cinnamon fur is lengthy and is close to two feet long. He has gleaming, smiling copper eyes.
Personality: Skirt wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Justice. Bonds: Immigrant, Rich. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Violet garnet (1600 gp). Rose (40 gp). Banded agate (5 gp). Amber (60 gp). Violet garnet (1600 gp). Amethyst (60 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilde Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. She has a long white ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Halfling people; and obtaining odd cultural halfling artifacts is her passion
Ideals: Passionate, Gifted. Flaws: Ugly, Racist. Bonds: Military, Adventurer. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 105 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal, Auran, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Silver ewer (80 gp). A roughly beaten golden orb (70 gp). Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (900 gp). Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver comb with moonstones (900 gp). Carved bone or ivory statuette (80 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
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