Pallabar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tan trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His red hair is greasy and uncared for. His fierce green eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Gifted from a young age, Pallabar studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Ugly, Impulsive, Racist, PTSD. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Elven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Banded agate (10 gp). Iolite (70 gp). Deep green spinel (40 gp). Silver pearl (40 gp). Golden yellow topaz (600 gp). Chrysoberyl (40 gp). Red spinel (40 gp). White opal (1100 gp). Rhodochrosite (10 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Black pearl (600 gp). Banded agate (10 gp). Star ruby (1100 gp). Tiger eye turquoise (10 gp). Citrine (70 gp). Bloodstone (70 gp). Fiery yellow corundum (1100 gp). Zircon (70 gp). Violet garnet (600 gp). Tiger eye turquoise (10 gp). 1 Medium magic item. 1 Medium magic item.
Thea Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is singed and shortened. Her eyes are gray and beady.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the east. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Mason for hire.
Motivation: Sabotage a competitor; and expand her business
Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Aquan, Goblin, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Obsidian (16 gp). Alexandrite (1100 gp). Rock crystal (40 gp). Eye agate (16 gp). Violet garnet (1100 gp). Peridot (40 gp). Chrysoberyl (100 gp). 1 Minor magic item.
Malmûg Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Tiefling culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and marry his sister to traveling adventurers
Flaws: Racist. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Sard (50 gp). Alexandrite (300 gp). Bloodstone (50 gp). Aquamarine (300 gp). Lapis lazuli (7 gp). Eye agate (7 gp). Fiery yellow corundum (700 gp). Freshwater pearl (7 gp). Rose (50 gp). Onyx (50 gp). Coral (100 gp). Golden yellow topaz (300 gp). Smoky quartz (50 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Banded agate (7 gp). Aquamarine (300 gp). Malachite (7 gp). Moss agate (7 gp). 1 Minor magic item.
Theobald Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast forest. Cursed with lycanthropy at a very young age, Theobald has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: To be a Blacksmith again.
Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Nature, Job. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Black star sapphire (400 gp). Carnelian (70 gp). White pearl (110 gp). Brown diamond (5000 gp). White opal (400 gp). Citrine (70 gp). Eye agate (16 gp). Jade (110 gp). Carnelian (70 gp). Moss agate (16 gp). Chalcedony (70 gp). Hematite (16 gp). Black pearl (1200 gp). Black star sapphire (400 gp). Sard (70 gp). 1 Medium magic item.
Donaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His crest is greying and his face has many wrinkles. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and someone believes him a fraud
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Enemies. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 51 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1300 pp. Black pearl (1500 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). Zircon (40 gp). Smoky quartz (40 gp). Banded agate (13 gp). Zircon (40 gp). Chalcedony (40 gp). Amethyst (160 gp). Blue quartz (13 gp). Deep blue spinel (1500 gp). Azurite (13 gp). Golden pearl (160 gp). Eye agate (13 gp). Red-brown spinel (160 gp). Amber (160 gp).
Pelt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light brown in addition to tight pants. His red fur has been sun bleached extensively. He has gleaming, smiling yellow eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Banker business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Banker. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and marry his sister to traveling adventurers
Ideals: Joker, Philantrophist, Fighting. Bonds: Attractive, Job, Family. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Moonstone (80 gp). Chalcedony (80 gp). Chalcedony (80 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Black pearl (800 gp). Hematite (8 gp). Chrysoprase (80 gp). Onyx (80 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.
Ahlyssa Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with dancing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Ahlyssa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ahlyssa's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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