Naill Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a violet vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and chestnut. His violet eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naill took refuge in the old dungeon and found the beat up mace and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Rich, Nature. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Black velvet mask with numerous citrines (40 gp). Silver ewer (60 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Medium magic item.
Fallthra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a small toy that she constantly fidgets with.
History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.
Motivation: Dwarven compassion.
Ideals: Fighting, Athletic. Flaws: Insane, Racist, Addict. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 88 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc, Abyssal, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Golden yellow topaz (1600 gp). White opal (1500 gp). Tourmaline (100 gp). Banded agate (9 gp). Star rose quartz (80 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Lapis lazuli (9 gp). Blue sapphire (1500 gp). Deep green spinel (100 gp). Amethyst (100 gp). Brown-green garnet (100 gp). Golden yellow topaz (1600 gp). Carnelian (80 gp). 1 Medium magic item. 1 Medium magic item.
Ozyman Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He keeps his silver hair in a flapper bob. His blue eyes peer out from beneath his top white hat.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ozyman took refuge in the ruined castle and found the beat up bow and armor he uses now. He then took over the family business and is one of the better Barkeep for hire.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Cloth of gold vestments (150 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Kelsey, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She wears a deerstalker hat to cover her moderate length blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She would rather hide behind her crafts than deal with other people.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by giants. Geva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Her religion dominates her actions.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled anklet (3000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Brass mug with jade inlays (300 gp).
Millicent Northcott, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She wears rags and sports a simple walking cane, and her gloved hand is found clutching a spear. She wears her blonde hair down. Her brown eyes peer out from beneath her wide-brimmed grey hat.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the north her family was never financially stable. She was an apprentice working in her father's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Joker, Fighting. Bonds: Poor, Family, Job, Adventurer. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Carved bone or ivory statuette (60 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is black and very short. Her eyes, though not visible through her cowl, are violet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.
History: Anbera lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her brother to traveling adventurers.
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 147 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 20 (+5) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Violet garnet (900 gp). Tiger eye turquoise (11 gp). Chalcedony (60 gp). Emerald (700 gp). Red garnet (70 gp). Bloodstone (60 gp). Obsidian (11 gp). Black pearl (900 gp). Rhodochrosite (11 gp). Chrysoprase (60 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Star ruby (700 gp). Emerald (700 gp). Black pearl (900 gp). Aquamarine (900 gp). Smoky quartz (60 gp). Deep blue spinel (900 gp). Blue sapphire (700 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Harlan, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his red hair to look like a famous performer. He has a dull look in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 40 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 9 (-1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


