Nalral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has no hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Nalral studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 132 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan, Auran
Attacks Melee +4 / 5d6-2, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Silver chalice with lapis lazuli gems (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold dragon comb with red garnet eye (400 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (400 gp). Jeweled electrum ring (6000 gp). Cloth of gold vestments (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (300 gp). 1 Major magic item.
Medrash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy black suit. His green crest is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He left for the west, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Just what you see.
Corkitron Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Weaver. He has no hair. His eyes are likewise amber.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Weaver and found it very stressful. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (500 gp). Moonstone (80 gp). Tiger eye turquoise (7 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beatrice Harlow, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female very much looks the part of a Barkeep. She is tall, broad shouldered and powerfully built. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green.
Personality: A skeptical and narcissistic woman, Beatrice's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beatrice is combative with any and all who dare try her patience in the slightest.
History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable, Justice, Logical. Bonds: Job, Nature. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Auran, Druidic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Azurite (9 gp). Banded agate (9 gp). Black pearl (400 gp). Amethyst (100 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (9 gp). Chalcedony (30 gp). Clear bright green emerald (3000 gp). Bloodstone (30 gp). Golden yellow topaz (400 gp). Azurite (9 gp). Pink diamond (3000 gp). Amethyst (100 gp). Rich purple corundum (600 gp). Black pearl (400 gp). Lapis lazuli (9 gp). Rose (30 gp). Tourmaline (100 gp). Lapis lazuli (9 gp). Sard (30 gp). Jade (100 gp).
Williamina Clayton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an entirely grey suit with brown socks and a vest with buckled shoes, and is pretty ugly. She has wavy blonde hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Williamina was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Family, Job. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Aquan, Auran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: Embroidered and bejeweled glove (1000 gp). Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver comb with moonstones (100 gp).
Nurkara Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. Her black hair is heavily combed to the left. Her eyes, though not visible through her cowl, are gray.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. Nurkara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She got into the Bather business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's in love.
Ideals: Fighting. Bonds: Attractive, Has a crush, Family, Job, Rich. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Carved bone or ivory statuette (10 gp). A delicate brass dragon egg (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Brass mug with jade inlays (400 gp). Solid gold idol (600 gp). Black velvet mask with numerous citrines (180 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reddlepop Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a tan costume with the symbols of magic on her torso, she is not a threatening figure. She wears her blonde hair up. She wears large thick round spectacles.
Personality: Eccentric and domineering, Reddlepop will drive conversation. She misses her home and complains about the freezing weather, even in summer.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Extrovert. Flaws: Mundane. Bonds: Immigrant, Family, Job. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Aquan, Auran
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Azurite (12 gp). Blue star sapphire (400 gp). Sard (30 gp). White pearl (150 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Hematite (12 gp). Obsidian (12 gp). Chrysoprase (30 gp). Moss agate (12 gp). Black pearl (1500 gp). Rhodochrosite (12 gp). Red garnet (150 gp). 1 Medium magic item. 1 Medium magic item.
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