Dustin Graham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a glaive. His silver hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Spy, but he was a colossal failure. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and revenge
Flaws: Insomniac, Mundane. Bonds: Religious, Job, Enemies. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1 Medium magic item.
Damakos Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Racist. Bonds: Attractive, Immigrant, Nature. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Tiger eye turquoise (11 gp). Sardonyx (40 gp). Brown-green garnet (60 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (11 gp). Black pearl (1000 gp). Golden pearl (60 gp). Amber (60 gp). Jade (60 gp). Chalcedony (40 gp). Aquamarine (1000 gp). Malachite (11 gp). Carnelian (40 gp). Obsidian (11 gp). Red garnet (60 gp). 1 Medium magic item.
Rolf Shelby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown top hat and brown clothes. His black hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.
History: Rolf was raised in a hard working conservative environment. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eldeth Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has brown hair. Her eyes are a pleasant green.
Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to loving parents in a slum to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She then took over the family business and is one of the better Barkeep for hire.
Motivation: To be a Scribe again.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 106 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1600 pp. Chrysoprase (80 gp). Moss agate (10 gp). Amethyst (90 gp). Coral (90 gp). Rhodochrosite (10 gp). Deep green spinel (90 gp). Chalcedony (80 gp). Emerald (900 gp). Golden pearl (90 gp). Amber (90 gp). Sard (80 gp). Sard (80 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Chrysoberyl (90 gp). Malachite (10 gp). Golden pearl (90 gp). Blue quartz (10 gp). Eye agate (10 gp). White pearl (90 gp). Sard (80 gp). White opal (900 gp). Onyx (80 gp). Golden pearl (90 gp). Blue quartz (10 gp). White pearl (90 gp). Tiger eye turquoise (10 gp). Jade (90 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bertram Spaulding, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean grey cloak covering his clean studded leather, and a wedding ring on his right hand. His golden hair is thinning but still full. He has a dull look in his hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: In love, Slave. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Deep blue spinel (200 gp). Malachite (12 gp). Tiger eye turquoise (12 gp). Aquamarine (200 gp). Brown diamond (7000 gp). Red spinel (80 gp). Jet (80 gp). Moonstone (80 gp). Canary diamond (7000 gp). Smoky quartz (80 gp). Fire opal (900 gp). Sardonyx (80 gp). Golden yellow topaz (200 gp). White pearl (80 gp). Emerald (900 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Thackeray, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She has a slight overbite and is overall scrawny. Her moppish auburn hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are green.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She comes from a rich western family. Through the years after Yvonne was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Yvonne's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Has a crush, Rich. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold dragon comb with red garnet eye (500 gp). Gold dragon comb with red garnet eye (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A silver and pearl hairclip (10 gp). Golden circlet with four aquamarines (6000 gp). Black velvet mask with numerous citrines (150 gp). A small bag of saffron. (10 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Wymar Melancon, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Herbalist.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Flaws: Insomniac, Depressed, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 5 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Azurite (16 gp). Aquamarine (1000 gp). Azurite (16 gp). Sard (20 gp). Iolite (20 gp). Obsidian (16 gp). Blue quartz (16 gp). Rose (20 gp). Red-brown spinel (50 gp). Lapis lazuli (16 gp). Malachite (16 gp). Aquamarine (1000 gp). Sard (20 gp). Azurite (16 gp). Rose (20 gp). Peridot (20 gp). Chrysoprase (20 gp). Eye agate (16 gp). Brown-green garnet (50 gp). 1 Medium magic item.
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