Rosalind Shelley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Bricklayer mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is unsatisfied with her job; and she seems to be bored by most things
Flaws: Antagonistic, Mundane, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 59 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Giant
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Azurite (14 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Bloodstone (80 gp). Rhodochrosite (14 gp).
Flame Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long orange fur is drawn into a two foot long braid. Her eyes are green.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also has developed a complete distrust of the Sculptor profession.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sculptor, but she got bored and became a Mortician. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: Expand her business; and to be a sculptor again
Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Job. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 123 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 700 pp. Malachite (5 gp). Golden pearl (60 gp). Deep blue spinel (600 gp). Eye agate (5 gp). Chrysoberyl (60 gp). 1 Medium magic item.
Beiro Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" southern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long brown beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Sculptor profession.
History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Courier and occasionally as a mercenary.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Joker. Bonds: Rich, Job, Nature, Adventurer, Family. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 141 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 19 (+4) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (3000 gp). A delicate silver chain set with a tourmaline (70 gp). Cloth of gold vestments (70 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.
Morgran Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown trousers with green and blue striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a brothel owner, Morgran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Mentor, Religious. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Medium magic item.
Hillanot Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her sai. She carries a battered quarterstaff and tarnished sai as well. Her silver crest is drawn into a tight pony tail with a cross scrunchie. Her eyes are gold.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Ideals: Fighting, Opinionated, Gifted. Bonds: Family. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 88 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Banded agate (9 gp). Tiger eye turquoise (9 gp). Rose (40 gp). Iolite (40 gp). Obsidian (9 gp). Aquamarine (500 gp). Azurite (9 gp). Azurite (9 gp). Obsidian (9 gp). Emerald (700 gp). Aquamarine (500 gp). Hematite (9 gp). Banded agate (9 gp). Azurite (9 gp). Star ruby (700 gp). Zircon (40 gp). Deep green spinel (130 gp). Rich purple corundum (700 gp). 1 Medium magic item.
Sannl Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears an entirely brown suit with tan socks and a vest with buckled shoes. She has shaved her head bald. She has several tiny aquamarine earrings on each ear.
Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Sannl is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Assassin and found it very stressful. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.
Motivation: She is greedy; and find a way to reverse the transformation of her brother
Flaws: Insane. Bonds: Rich, Family, Mentor, Job. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 123 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1100 gp).
Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His green eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined, Gifted. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 123 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Lapis lazuli (6 gp). Hematite (6 gp). Blue-white diamond (2000 gp). Rich purple corundum (1500 gp). Rose (70 gp). Deep blue spinel (1300 gp). Blue quartz (6 gp). White pearl (80 gp). Hematite (6 gp). Deep blue spinel (1300 gp). Moss agate (6 gp). Brown-green garnet (80 gp). Amber (80 gp).
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