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NPC Generator

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Advanced [show]


Millicent Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a yellow tunic with violet highlights, and long brown pants that bunch up around her shoes. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She has passion for adventuring and risk; and her relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Millicent Il-Song, Female Half-Elf Druid 17
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 50 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +7, Religion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 10000 gp. A necklace of small pink pearls (3000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver ewer (70 gp). Silver chalice with lapis lazuli gems (160 gp). Jeweled gold crown (4000 gp). Jeweled gold crown (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (160 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (70 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item.


Social Check DCs


Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His scarlet crest is unkempt and raggedy. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +8, Religion +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 6000 gp. Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. Her fur, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Smoking began to lead the lost caravan. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her religion dominates her actions; and retire the richest woman in the south

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Attractive, Enemies, Religious. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Smoking In the Wind, Female Tabaxi Druid 16
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 6 (-2)15 (+2)
Skills History +6, Persuasion +7
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Cloth of gold vestments (180 gp). Solid gold idol (500 gp). Carved bone or ivory statuette (20 gp). Sapphire pendant on gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). Gold and ruby ring (8000 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1600 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Verin Rage, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a black suit. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are silver and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Verin was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. After a long history of fighting, Verin and her spouse have recently divorced.

Motivation: She's in love; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Verin Rage, Female Tiefling Druid 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)19 (+4) 16 (+3)17 (+3)
Skills Arcana +9, Investigation +9
Senses Passive Perception 13
Languages Common, Celestial, Gnoll, Goblin, Druidic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 800 pp. Jade (100 gp). Star rose quartz (20 gp). Fire opal (1600 gp). Iolite (20 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Iolite (20 gp). Jet (100 gp). Chalcedony (20 gp). Peridot (20 gp). Jade (100 gp). Zircon (20 gp). Blue star sapphire (1600 gp). Moonstone (20 gp). Violet garnet (1200 gp). Chrysoberyl (100 gp). Alexandrite (1200 gp). Rich purple corundum (1600 gp). Freshwater pearl (9 gp). Carnelian (20 gp). Citrine (20 gp). 1 Medium magic item.


Social Check DCs


Senteq Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: Sold as a small child to a slaver, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Mentor, Adventurer. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Senteq Lingenhall, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 120 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Tourmaline (90 gp). Red spinel (90 gp). White opal (900 gp). White pearl (90 gp). Tiger eye turquoise (13 gp). Aquamarine (600 gp). Black pearl (600 gp). Iolite (40 gp). Chalcedony (40 gp). Amethyst (90 gp).


Social Check DCs


Dreali Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Justice, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Dreali Ilphelkiir, Male Elf Druid 16
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +8, Insight +6
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is white. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the south. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Lance Browning, Male Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 53 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Persuasion +8, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Azurite (12 gp). Tourmaline (150 gp). Star ruby (800 gp). Silver pearl (150 gp). Golden pearl (150 gp). Smoky quartz (60 gp). Alexandrite (900 gp). Freshwater pearl (12 gp). Smoky quartz (60 gp). Jet (150 gp). Iolite (60 gp). Lapis lazuli (12 gp). Jade (150 gp). Violet garnet (900 gp). Jet (150 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). White opal (800 gp).


Social Check DCs

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