Nedda Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'9" and wears a robe, a symbol of strength around her neck, and a crossbow on her belt. She is bald on top and has large white tufts of hair around her ears. She has a dull look in her gray eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.
History: A powerful brothel owner made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Nedda and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (1100 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Carved bone or ivory statuette (70 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (1300 gp). Cloth of gold vestments (180 gp).
Eida Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a red cloak and cross-gartered green stockings. She sports a flattop hair cut. Her amber eyes peer out from beneath her small red hat.
Personality: She is extraordinarily eccentric. She is a bit of a xeno-phobe, disliking non-Halflings.
History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She feels kind of lost in life; and she wants to meet her childhood hero
Flaws: Insane, Racist, Depressed. Bonds: Mentor, Adventurer. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 107 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meriele Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her lance. She carries a battered bastard sword and tarnished lance as well. Her blonde hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 9 years later her spouse died after the birth of her son. Heartbroken, Meriele never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Deep green spinel (90 gp). Blue star sapphire (1300 gp). Banded agate (15 gp). Emerald (1300 gp). Sard (60 gp). Fire opal (1300 gp). Golden pearl (90 gp). Eye agate (15 gp). Azurite (15 gp). Red-brown spinel (90 gp).
Beiro LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long golden hair reaches down to his waist. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Terse, Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Aquan
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Malachite (8 gp). Amber (50 gp). Banded agate (8 gp). Fiery yellow corundum (1500 gp). Rhodochrosite (8 gp). Coral (50 gp). Coral (50 gp). Star rose quartz (60 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy white hair. He has a dull look in his hazel eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Revenge; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 170 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Chalcedony (20 gp). Hematite (8 gp). Chrysoberyl (110 gp). Alexandrite (500 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Obsidian (8 gp). White pearl (110 gp). Smoky quartz (20 gp). Aquamarine (500 gp). Sard (20 gp). Smoky quartz (20 gp). Silver pearl (110 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Freshwater pearl (8 gp). White pearl (110 gp). Red garnet (110 gp). Brown-green garnet (110 gp). Violet garnet (500 gp). Tourmaline (110 gp). Moss agate (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large pastel mantle and cape that has been intricately interwoven into his white robe. His gray fur is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: He got into the Sage business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Sage.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Shy, Selfish. Bonds: Attractive, Job, Nature. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Terran, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.
Thrak Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is renowned for his bright white suits and hats. His brown hair is styled in orderly dreadlocks. His eyes are likewise gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Shy. Bonds: Religious, Job. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
