Shax Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears baggy green pantaloons and a yellow scarf. She has done her best to style her silver hair to look like a famous performer. Her eyes are likewise black.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments
History: Born in the north to a Slave Trader, Shax learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Shipwright again; and she is unsatisfied with her job
Ideals: Gifted, Entrepeneur. Bonds: Job, In love. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 98 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (2000 gp). A delicate brass dragon egg (80 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (80 gp). Silver ewer (80 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1800 gp). Carved bone or ivory statuette (80 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (500 gp).
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: Vanuath was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Malachite (9 gp). Brown-green garnet (140 gp). Black pearl (500 gp). Iolite (30 gp). Golden pearl (140 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His yellow fur is knotted and matted. He wears a mask on his face.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Barkeep business at a young age. He helped his father out around the business and became quite the natural. After a long history of fighting, Ethereal and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Embroidered and bejeweled glove (4000 gp). A silver and pearl hairclip (60 gp). Sapphire pendant on gold chain (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Medium magic item. 1 Medium magic item.
Riardon Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His hair is cut close to his head. His gray eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Rich, Immigrant. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Golden yellow topaz (200 gp). Blue quartz (15 gp). Chrysoprase (50 gp). White pearl (140 gp). Malachite (15 gp). Blue star sapphire (1100 gp). Fire opal (1100 gp). Jade (140 gp). Alexandrite (200 gp). Blue quartz (15 gp). Malachite (15 gp). Golden yellow topaz (200 gp).
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Family, Enemies. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 138 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. Chrysoprase (60 gp). Violet garnet (1000 gp). Blue sapphire (800 gp). Rich purple corundum (800 gp). Sard (60 gp). Zircon (60 gp). Banded agate (10 gp). Golden yellow topaz (1000 gp). Tourmaline (130 gp). Blue quartz (10 gp). Black star sapphire (800 gp). Smoky quartz (60 gp). Alexandrite (1000 gp). Rose (60 gp). White pearl (130 gp). Alexandrite (1000 gp). Fire opal (800 gp). Pink pearl (130 gp). Alexandrite (1000 gp). Tiger eye turquoise (10 gp). Star rose quartz (60 gp). Coral (130 gp). Hematite (10 gp). Chalcedony (60 gp). Jade (130 gp).
Mûglûk Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a white coat over a green low-cut shirt, and a small hat upon his head. His black hair is knotted and matted. He has several tiny topaz earrings on each ear.
Personality: Calm and collected, he is a well trained Shepherd. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mûglûk took refuge in the large cave and found the beat up dagger and armor he uses now. He has drifted from career to career and currently works as a Shepherd.
Motivation: Sabotage a competitor.
Bonds: Rich, Job, Religious, Nature. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Amber (140 gp). Red-brown spinel (140 gp). Aquamarine (600 gp). Obsidian (6 gp). Alexandrite (600 gp). Iolite (20 gp). Rhodochrosite (6 gp). Chrysoprase (20 gp). Peridot (20 gp). Sard (20 gp). Red-brown spinel (140 gp). Freshwater pearl (6 gp). Blue quartz (6 gp). Azurite (6 gp). Golden yellow topaz (600 gp). Hematite (6 gp).
Margery Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses in violet turtlenecks beneath a blue coat with black slacks. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Barber mother left her crippled. During her travels, Margery and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Margery discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Margery fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Cynical, Disease. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
