Drifting Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her crossbow. She has no fur. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the north her family was never financially stable. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Jeweled gold crown (8000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (300 gp). Solid gold idol (500 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (90 gp). Finely wrought small gold bracelet (20 gp).
Rosalind Yardley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is thinning but still full. Her eyes are a pleasant blue.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Nature, Family. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item.
Gubu Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His white hair is still thick. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Joker, Justice, Athletic. Bonds: Rich, Adventurer. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 67 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Fire opal (1500 gp). Banded agate (13 gp). Violet garnet (600 gp). White opal (1500 gp). Jet (120 gp). Golden yellow topaz (600 gp).
Gimble Ningel, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 54 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 17000 gp. A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (30 gp). 1 Major magic item.
Elama Hanali, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan armored body suit, with a simple brown line shooting up and back down. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling brown eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the south, but her parents moved at a very young age to the north. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by giants. Elama was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Gifted. Bonds: Rich, Enemies, Immigrant. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Obsidian (10 gp). Hematite (10 gp). Rose (70 gp). Emerald (1600 gp). Hematite (10 gp). Azurite (10 gp). Chalcedony (70 gp). Tiger eye turquoise (10 gp). Chrysoberyl (40 gp). Amethyst (40 gp). Moss agate (10 gp). Azurite (10 gp). Rose (70 gp). Blue sapphire (1600 gp). Malachite (10 gp). Alexandrite (1600 gp). Jasper (70 gp). Golden yellow topaz (1600 gp). Malachite (10 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Peridot (70 gp). Amethyst (40 gp). Fiery yellow corundum (1600 gp). Lapis lazuli (10 gp). Hematite (10 gp).
Dayereth Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born at the edge of vast forest. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his father before him.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Job, Nature, Religious. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Rhodochrosite (7 gp). Azurite (7 gp). Emerald (1600 gp). Deep blue spinel (1000 gp). Hematite (7 gp).
Amnon Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. Amnon was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Interpreter. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Halfling, Giant
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. A delicate silver chain set with a tourmaline (80 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (170 gp). Fire opal pendant on a fine gold chain (800 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!