Left-Handed Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his yellow fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Bonds: Rich, Attractive, Adventurer. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. 1 Medium magic item.
Bimpnottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is golden and very short. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bimpnottin is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Bimpnottin studied abroad. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Justice, Gifted. Bonds: Family, Job. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Forcas Power, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. He has done his best to style his white hair to look like a famous performer. His eyes are black and he is always smoking a pipe.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.
History: Forcas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Infernal, Giant
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Carnelian (30 gp). Chalcedony (30 gp). Red garnet (40 gp). Iolite (30 gp). Carnelian (30 gp). Hematite (13 gp). Azurite (13 gp). Eye agate (13 gp). Moonstone (30 gp). Red garnet (40 gp). Sardonyx (30 gp). Sardonyx (30 gp). Violet garnet (1100 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vonana Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a brown suit. She has no hair. Her eyes are a pleasant gray.
Personality: Calm and collected, she is a well trained Mason. She is a great chef.
History: Born in the east her family was never financially stable. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Mason.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 155 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 20 (+5) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Gold dragon comb with red garnet eye (1000 gp). Black velvet mask with numerous citrines (130 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (70 gp). Brass mug with jade inlays (300 gp). Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (1000 gp).
Tatyan Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear black pants and tee shirts. Her crest is greying and her face has many wrinkles. Her eyes are likewise gold.
Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.
History: Tatyan hails from a village terrorized by illithids. When Tatyan reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Enemies, Military. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Rose (30 gp). Azurite (15 gp). Golden yellow topaz (300 gp). Black star sapphire (1600 gp). Red-brown spinel (130 gp). Rich purple corundum (1600 gp). Amber (130 gp). Blue quartz (15 gp). Alexandrite (300 gp). Blue sapphire (1600 gp). Violet garnet (300 gp). Rhodochrosite (15 gp). Deep green spinel (130 gp). Bloodstone (30 gp). Jet (130 gp). Hematite (15 gp). Red spinel (130 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Amethyst (130 gp). Azurite (15 gp). Peridot (30 gp). Rock crystal (30 gp). Malachite (15 gp). Alexandrite (300 gp). Golden pearl (130 gp). Violet garnet (300 gp). Chrysoprase (30 gp). Coral (130 gp). Eye agate (15 gp). Alexandrite (300 gp). Silver pearl (130 gp).
Pikar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a white coat over a tan low-cut shirt, and a small hat upon his head. His hair is white and curly. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pikar took refuge in the large cave and found the beat up bastard sword and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 67 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Terran
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Hematite (5 gp). Star ruby (1200 gp). Lapis lazuli (5 gp). Pink pearl (110 gp). Pink pearl (110 gp). 1 Minor magic item.
Shadow In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He carries with him a set of glaives on his belt, each one with a opal on the hilt. His black fur is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant copper.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush
Ideals: Fighting, Gifted. Flaws: Sensitive, Ugly, Insane. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Celestial, Dwarven
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Golden pearl (150 gp). Rhodochrosite (13 gp). Rich purple corundum (400 gp). Citrine (60 gp). Sard (60 gp). Rhodochrosite (13 gp). Hematite (13 gp). Obsidian (13 gp). Deep blue spinel (900 gp). Rock crystal (60 gp). Obsidian (13 gp). Moss agate (13 gp). Hematite (13 gp). Obsidian (13 gp). Violet garnet (900 gp). Malachite (13 gp). Violet garnet (900 gp). Black pearl (900 gp). Obsidian (13 gp). Obsidian (13 gp). Coral (150 gp). Peridot (60 gp). Red garnet (150 gp). Iolite (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!