Himo Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2000 gp). Jeweled gold crown (3000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver comb with moonstones (100 gp). A small bag of saffron. (100 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
John Compton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy black hair. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, John studied abroad. He worked as a nervous Tanner and found it very stressful. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 51 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Sard (40 gp). Moss agate (13 gp). Brown-green garnet (110 gp). Azurite (13 gp). Rock crystal (40 gp). Moss agate (13 gp). Banded agate (13 gp). Rose (40 gp). Banded agate (13 gp). Black pearl (800 gp). Emerald (700 gp). Hematite (13 gp). Tiger eye turquoise (13 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item.
Anne Paxton, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has wavy white hair. Her fierce violet eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Scribe in town.
History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Ignan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. A silver and pearl hairclip (40 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a penchant for wearing a ring with an oversized amber on her right hand. Her fur is beige and curly. She is very pretty but has cold, dead eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.
History: Dagger lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Disciplined, Artistic. Bonds: Rich, Attractive, Family. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Moss agate (11 gp). Amber (140 gp). Red spinel (140 gp). Freshwater pearl (11 gp). Deep blue spinel (800 gp). Rose (20 gp).
Cairn Lust, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is smooth and relatively long. His gold eyes are slightly larger than normal.
Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Flaws: Insane, Lazy. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Deep green spinel (80 gp). Onyx (70 gp). Obsidian (11 gp). Chrysoberyl (80 gp). Emerald (1300 gp). Sardonyx (70 gp). Citrine (70 gp). Jet (80 gp). Alexandrite (1000 gp). Sardonyx (70 gp). Golden yellow topaz (1000 gp). Golden pearl (80 gp). Amber (80 gp). Chalcedony (70 gp). 1 Medium magic item.
Vola Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her long golden hair reaches down to her waist. Her violet eyes lackadaisically let the world flow into them.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.
History: She was born in a small mountains village. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vola was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Logical. Bonds: Enemies, Nature, Family, Adventurer. Occupation: Healer
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Auran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Deep blue spinel (1400 gp). Alexandrite (1400 gp). Amethyst (130 gp). Lapis lazuli (10 gp). White pearl (130 gp). White opal (500 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helja Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is styled in orderly dreadlocks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 83. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 7
Hit Points 154 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 20 (+5) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +2 / 4d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Blue star sapphire (600 gp). Carnelian (80 gp). Peridot (80 gp). Alexandrite (1300 gp). Moonstone (80 gp). Bloodstone (80 gp). Black pearl (1300 gp). Moss agate (13 gp). Coral (70 gp). Sard (80 gp). Tiger eye turquoise (13 gp). Aquamarine (1300 gp). Jasper (80 gp). Amber (70 gp). Obsidian (13 gp). Zircon (80 gp). Blue sapphire (600 gp). Smoky quartz (80 gp). Blue sapphire (600 gp). Hematite (13 gp). Eye agate (13 gp). Chrysoprase (80 gp). Golden pearl (70 gp). Zircon (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
