Mindartis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are amber.
Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.
History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.
Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Family, Religious. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 132 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Auran
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 900 pp. Silver pearl (90 gp). Red garnet (90 gp). Tourmaline (90 gp). Black pearl (1500 gp). Tiger eye turquoise (8 gp). Red spinel (90 gp). Aquamarine (1500 gp). Bloodstone (40 gp). Lapis lazuli (8 gp). Golden yellow topaz (1500 gp). Blue quartz (8 gp). Hematite (8 gp). Fire opal (1100 gp). Violet garnet (1500 gp). White opal (1100 gp). Red garnet (90 gp). Iolite (40 gp). Eye agate (8 gp).
Gilkass Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, green cloak. She keeps her blue crest in a flapper bob. Her eyes are gold.
Personality: Prone to second guessing herself, she comes off as nervous. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She got into the Marshal business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Revenge; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Family, Enemies. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 80 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 4000 gp. Lapis lazuli (11 gp). Citrine (80 gp). Blue sapphire (1200 gp). Eye agate (11 gp). Sardonyx (80 gp). Black opal (1200 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). Eye agate (11 gp). Aquamarine (1300 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Coral (80 gp). Chalcedony (80 gp). Fiery yellow corundum (1200 gp). Eye agate (11 gp). Peridot (80 gp). Jasper (80 gp). Aquamarine (1300 gp).
Mamnen Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants, and he perpetually has his shortbow ready. His hair is brown, silky, and of moderate length. His gold eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Disciplined, Opinionated. Bonds: Attractive, Poor. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Draconic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp.
Thomas Pickering, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy brown pantaloons and a violet scarf. His long black hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Thomas hails from a village terrorized by drow. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and someone believes him a fraud
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hobart Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length silver hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: When he was but 4 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hobart took refuge in the old dungeon and found the beat up hammer and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he feels threatened by others
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 148 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (110 gp). Silver comb with moonstones (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (110 gp).
Diggory Watson, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic. Bonds: Attractive, Guardian, Family, Religious. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold dragon comb with red garnet eye (600 gp). Black velvet mask with numerous citrines (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A necklace of small pink pearls (1000 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (600 gp). 1 Medium magic item. 1 Medium magic item.
Wrenn Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. His white hair is styled in orderly dreadlocks. This blue eyed southerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Wrenn was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and revenge
Ideals: Justice, Persistence. Flaws: Impulsive. Bonds: Adventurer, Enemies. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 123 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Freshwater pearl (13 gp). Jade (110 gp). Alexandrite (600 gp). Obsidian (13 gp). Brown-green garnet (110 gp). Tourmaline (110 gp). Jet (110 gp). Freshwater pearl (13 gp). Onyx (30 gp).
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