Modean Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing green shirts, loose pants, and blazers most of the time and is in decent physical shape. He keeps his dark red hair in a pixie cut. His eyes are red and catlike.
Personality: He dislikes all the random violence that takes place in the west. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.
History: Modean was raised in a hard working conservative environment. He worked as a nervous Fisher and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Expand his business; and nothing but the best is good enough for him
Ideals: Pacifist, Impeccable. Bonds: Attractive, Job, Family. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.
Guy Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, yellow, dusty cloak. His long golden hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Guy hails from a village terrorized by orcs. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and a deep hatred of orcs
Flaws: Shy, Secretive, Mundane. Bonds: Attractive, Enemies, Religious. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Brown-green garnet (130 gp). Golden yellow topaz (1200 gp). Brown-green garnet (130 gp). Smoky quartz (70 gp). Peridot (70 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Black pearl (1200 gp). Emerald (1000 gp). White pearl (130 gp). Chalcedony (70 gp). Silver pearl (130 gp). 1 Medium magic item.
Naivara Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is physically well-built. She wears her silver hair down. This green eyed easterner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Naivara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Naivara's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 19)
Armor Class 11
Hit Points 145 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Old masterpiece painting (700 gp). Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). An abacus with copper, silver and gold markers (100 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Creega Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large black mantle and cape that has been intricately interwoven into her blue robe. Her chestnut hair is cut short. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born at the edge of vast island. A few years later when the west was not economically sound they moved to her current location. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Bonds: Immigrant, Attractive, Religious, Family, Nature. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate brass dragon egg (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (1400 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (6000 gp).
Solomon Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Justice, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. Banded agate (13 gp). Sardonyx (20 gp). Star rose quartz (20 gp). Banded agate (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Himo Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His Stetson hat is riddled with cuts and holes. He has hazel eyes and a yellow hat with a white feather.
Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Himo was raised in a hard working conservative environment. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Ugly, Shy, Insane, Fearful. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Chrysoprase (60 gp). Deep blue spinel (800 gp). Obsidian (13 gp). Chalcedony (60 gp). Jet (90 gp). Fire opal (1400 gp). Malachite (13 gp). Eye agate (13 gp). Malachite (13 gp). Chrysoberyl (90 gp). Azurite (13 gp). 1 Medium magic item.
Marastyr Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She is an epitome of beauty. Her golden hair is braided into rings. This brown eyed westerner is not easily forgotten.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a brothel owner, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Gardener and found it very stressful. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Expand her business.
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Job. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 85 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon, Infernal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Black velvet mask with numerous citrines (160 gp). A necklace of small pink pearls (5000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Cloth of gold vestments (160 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1600 gp). A roughly beaten golden orb (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item.
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