Duergath Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he prefers to wear brown clothing when he does not wear armor. His hair is golden and curly. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against illithids
Flaws: Ugly. Bonds: Job, Military, Slave, Family, Enemies. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 133 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Sard (80 gp). Rich purple corundum (1500 gp). Blue star sapphire (1500 gp). Amethyst (80 gp). Citrine (80 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Brown-green garnet (80 gp). White opal (1500 gp). Black pearl (1000 gp). Jasper (80 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardred Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She wears an entirely grey suit with yellow socks and a vest with buckled shoes. Her hair is silver and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her mother raised her in a mountain cabin. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Expand her business; and she's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 68 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). 1 Medium magic item.
Nuthra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her feathered hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born the only child of a wealthy merchant. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Impeccable, Joker. Flaws: Ugly. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 19)
Armor Class 12
Hit Points 151 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 19000 gp. Golden yellow topaz (200 gp). Blue sapphire (800 gp). Citrine (70 gp). Lapis lazuli (15 gp). Aquamarine (200 gp). Golden pearl (70 gp). Brown-green garnet (70 gp). Malachite (15 gp). Black opal (800 gp). Obsidian (15 gp). Black pearl (200 gp). Brown-green garnet (70 gp). Emerald (800 gp). Carnelian (70 gp). White opal (800 gp). Black pearl (200 gp). Bloodstone (70 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Emerald (800 gp). Blue quartz (15 gp). Violet garnet (200 gp). Violet garnet (200 gp). Chalcedony (70 gp). 1 Major magic item.
Gillyd Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a grey coat over a green low-cut shirt, and a feathered hat upon her head. Her hair is red and very short. She has several tiny amethyst earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Religious, Adventurer. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (150 gp). Gold and ruby ring (10000 gp). Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (2000 gp). An abacus with copper, silver and gold markers (150 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). Solid gold idol (900 gp). Gold cup set with emeralds (10000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item.
Nemeia Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears baggy black pantaloons and a green scarf. She has done her best to style her white hair to look like a famous performer. Her eyes, though not visible through her cowl, are white.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.
History: Nemeia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Merchant and found it very stressful. She struck the Merchant job and began her own company from there.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she is unsatisfied with her job
Flaws: Secretive, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 141 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Deep green spinel (100 gp). Jasper (30 gp). 1 Medium magic item.
Drenna Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a white shirt with thin green vertical stripes and brown pants. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.
History: Drenna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal writing training, and achieved minor success. She hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Cloth of gold vestments (60 gp). A delicate brass dragon egg (90 gp). Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dustin Bing, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His brown hair is braided into rings. His fierce hazel eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Slave. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 146 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Chalcedony (20 gp). Rock crystal (20 gp). Violet garnet (900 gp). Citrine (20 gp). Golden pearl (40 gp). Azurite (6 gp). Hematite (6 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). Black pearl (900 gp). Red-brown spinel (40 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Amber (40 gp). Rock crystal (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!