Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Apothecary does. His fur is white and very short. His eyes are amber and he is always smoking a pipe.
Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he feels kind of lost in life
Flaws: Depressed, Impulsive, Disease. Bonds: Job, Attractive. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Druidic, Dwarven, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Old masterpiece painting (1600 gp). A delicate silver chain set with a tourmaline (60 gp). Jeweled electrum ring (3000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Dagger Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Doctor does. His beige fur is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his green eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Doctor job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic, Fighting. Flaws: Sensitive. Bonds: Job, Attractive. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Banded agate (10 gp). Citrine (70 gp). Malachite (10 gp). Black pearl (1500 gp). Moss agate (10 gp). Zircon (70 gp). Banded agate (10 gp). Sardonyx (70 gp). Rock crystal (70 gp). Black star sapphire (800 gp). Smoky quartz (70 gp). Zircon (70 gp). Deep blue spinel (1500 gp). Iolite (70 gp). Deep blue spinel (1500 gp). Malachite (10 gp). Amber (40 gp). Smoky quartz (70 gp). Amethyst (40 gp). Red spinel (40 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Lapis lazuli (10 gp). Hematite (10 gp). Deep green spinel (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dabbledob Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly red, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Rich, Family. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Rich purple corundum (500 gp). Amber (50 gp). Sard (50 gp). Freshwater pearl (9 gp). Rose (50 gp). Star ruby (500 gp). Sard (50 gp). Rose (50 gp). Alexandrite (500 gp). Smoky quartz (50 gp). Black pearl (500 gp). Alexandrite (500 gp).
Jheri Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She keeps her long rusty crest kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Pacifist. Flaws: Disease, Secretive. Bonds: Attractive, Family. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Aquan, Gnome, Infernal, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Medium magic item.
Harbek Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a grey suit. His hair is short and golden. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Banker and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Flaws: Shy, Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 143 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Azurite (5 gp). Aquamarine (1200 gp). Blue diamond (7000 gp). Chalcedony (60 gp). Clear bright green emerald (7000 gp). Rich purple corundum (1300 gp). Jet (80 gp). Emerald (1300 gp). Sardonyx (60 gp). Freshwater pearl (5 gp). Amber (80 gp). Moonstone (60 gp). Tiger eye turquoise (5 gp). Banded agate (5 gp). Malachite (5 gp). Peridot (60 gp). Black pearl (1200 gp). Chrysoberyl (80 gp). 1 Medium magic item.
Erky Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue clothing when he does not wear armor. His hair is blonde and very short. He has a dull look in his hazel eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Erky would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Marshal, Erky learned a great deal about his mother's area of expertise. When Erky reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Logical. Bonds: Military, Job. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Medium magic item.
Dariff Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman is wearing a perfectly clean shirt and pair of pants. She has slicked back white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Dariff was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She became a Bather soon after.
Motivation: She doesn't get along with people that don't share her tastes; and a strong sense of loyalty to dragonborn people
Ideals: Joker, Impeccable. Flaws: Racist. Bonds: Attractive, Guardian, Job. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 171 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Abyssal
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 17000 gp. Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A delicate brass dragon egg (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver chalice with lapis lazuli gems (40 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (2900 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (200 gp). A delicate silver chain set with a tourmaline (90 gp). Sapphire pendant on gold chain (2900 gp). Silver comb with moonstones (1000 gp). Solid gold idol (400 gp). Jeweled electrum ring (3000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (2900 gp). An abacus with copper, silver and gold markers (40 gp). Fire opal pendant on a fine gold chain (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). An abacus with copper, silver and gold markers (40 gp). Gold music box (2000 gp). Gold music box (2000 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (400 gp). 1 Major magic item.
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