Cairn Light, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He usually wears his black robe and has his nunchaku always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Cairn has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Flaws: Secretive, Disease, Insomniac. Bonds: Slave, Family. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 49 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (5000 gp). Jeweled anklet (2000 gp). Gold dragon comb with red garnet eye (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A delicate silver chain set with a tourmaline (40 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). A roughly beaten golden orb (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Fire opal pendant on a fine gold chain (2300 gp). An abacus with copper, silver and gold markers (150 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Orsik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his chestnut hair up. He has a tattooed face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Orsik was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Fortune-teller again; and many dire rats want him driven away
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 19)
Armor Class 8
Hit Points 72 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +9 / 5d8+3, Ranged +4 / 5d8-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Old masterpiece painting (2000 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Old masterpiece painting (2000 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (2000 gp). An abacus with copper, silver and gold markers (120 gp). Solid gold idol (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold music box (1000 gp). Gold and ruby ring (7000 gp). Black velvet mask with numerous citrines (120 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Griselda Marleigh, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is unkempt and raggedy. She has brown eyes and a grey hat with a black feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also hits on women, regardless of circumstances.
History: She was born to loving parents in a slum to the north. After coming to the age of reason, Griselda took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: Wants a kiss; and she's in love
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Has a crush. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 52 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Black star sapphire (1500 gp). Black opal (1500 gp). Jet (70 gp). Violet garnet (1200 gp). Carnelian (20 gp). Zircon (20 gp). Alexandrite (1200 gp). Obsidian (12 gp). Violet garnet (1200 gp). Freshwater pearl (12 gp). Moss agate (12 gp). Sardonyx (20 gp). Fire opal (1500 gp). Deep green spinel (70 gp). Bloodstone (20 gp). Sard (20 gp).
Ermina Byron, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She is wearing colorful clothing, dressed as a Mortician. Her chestnut hair is styled in orderly dreadlocks. Her eyes are likewise violet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Ermina lived on a farm with her mother, near the main road leading to a nearby town. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage; and to prove her worth to the world
Flaws: Selfish, Impulsive. Bonds: Family, Nature, Rich. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Jeweled electrum ring (2000 gp). Silver ewer (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (5000 gp). Finely wrought small gold bracelet (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp).
Aldous Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with black and red striped suspenders. He wears various colorful collared shirts, and he perpetually has his bow ready. He has shaved his head bald. He has gleaming, smiling violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Ignan, Goblin
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Aquamarine (1000 gp). Malachite (4 gp). Black pearl (1000 gp). Malachite (4 gp). Black star sapphire (400 gp). Jasper (20 gp). Aquamarine (1000 gp). Fiery yellow corundum (400 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern man wears baggy tan pantaloons and a green scarf. His hair, while still mostly auburn, has prominent grey streaks. His eyes are blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Athletic, Joker. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (1000 gp). Red spinel (140 gp). Obsidian (11 gp). Aquamarine (1000 gp). Azurite (11 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Carnelian (20 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (11 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Driindar Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in a clean green cloak covering her clean studded leather. She carries with her a set of maces, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears a small hat to cover her moderate length white crest. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is frequently practicing swordplay.
History: Born in the south her family was never financially stable. Her father was a soldier and died while she was still young. Driindar was left her father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Driindar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Attractive, Military, Poor. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 47 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 16 (+3) | 7 (-2) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Undercommon, Dwarven
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!