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Vistra Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey cloak and cross-gartered black stockings. Her black hair is unkempt and raggedy. Her violet eyes lackadaisically let the world flow into them.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.

History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Vistra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Mentor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Vistra Trueblood, Female Dwarf Druid 15
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 149 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 20 (+5)8 (-1) 9 (-1)13 (+1)
Skills Athletics +10, History +4
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Jade (110 gp). Rich purple corundum (1000 gp). Jasper (50 gp). Brown-green garnet (110 gp). 1 Medium magic item.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, and he perpetually has his dagger ready. He wears a wide-brimmed hat to hide his balding. His eyes are green and catlike.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: Sold as a small child to a wizard, Tricking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Tricking has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants his loneliness to end

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Knight

Voice: Whispers

Attributes [hide]

Tricking Treat, Male Tabaxi Druid 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)14 (+2) 6 (-2)13 (+1)
Skills Athletics +4, Deception +6
Senses Passive Perception 8
Languages Common, Terran, Auran
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Blue star sapphire (1600 gp). Rock crystal (60 gp). Obsidian (5 gp). Sard (60 gp). Fire opal (1600 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Silver pearl (140 gp). Amber (140 gp). Iolite (60 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Vicky Watson, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her head has been shaved. She has a dull look in her hazel eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Flaws: Ugly, Greedy. Bonds: Family, Adventurer. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Vicky Watson, Female Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 48 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +7, Stealth +7
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Smoky quartz (30 gp). Red garnet (80 gp). Coral (80 gp). Blue quartz (8 gp). Blue quartz (8 gp). 1 Medium magic item.


Social Check DCs


Elizabeth Windsor, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears bulky brown painted plate armor, and her gloved hand is found clutching a scimitar. Her black hair is kept up in a ponytail inside a Stetson hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.

History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Elizabeth Windsor, Female Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Stealth +8
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: Red garnet (150 gp). Violet garnet (1400 gp). Chrysoprase (60 gp). Freshwater pearl (6 gp). Amethyst (150 gp). Silver pearl (150 gp). Zircon (60 gp). Zircon (60 gp). Iolite (60 gp). Banded agate (6 gp). Pink pearl (150 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.


Social Check DCs


Akmen Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is brown and very short. He has gleaming, smiling silver eyes.

Personality: Akmen is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Slave Trader profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now owns his own business.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Job, Rich. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Akmen Principle, Male Tiefling Druid 16
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 34 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +7, Insight +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Red-brown spinel (100 gp). Alexandrite (300 gp). Red spinel (100 gp). Deep blue spinel (300 gp). Golden pearl (100 gp). Lapis lazuli (14 gp). Chrysoprase (60 gp). Alexandrite (300 gp). Black star sapphire (800 gp). Rock crystal (60 gp).


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He wears his white hair up. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Arumawann was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arumawann's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arumawann was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Arumawann Turen, Male Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Insight +6, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Chrysoprase (70 gp). Hematite (8 gp). Hematite (8 gp). Jade (140 gp). Sard (70 gp). Rich purple corundum (1600 gp). Red garnet (140 gp). Coral (140 gp). Hematite (8 gp). Fire opal (1600 gp). Violet garnet (600 gp). Sard (70 gp). Coral (140 gp). Bloodstone (70 gp). Deep green spinel (140 gp). 1 Medium magic item.


Social Check DCs


Abad Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears baggy black pantaloons and a brown scarf. His whole body is exceptionally muscular. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Abad lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Abad Instinct, Male Tiefling Druid 17
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 114 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 9000 gp. Cloth of gold vestments (30 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1100 gp). Silver ewer (90 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (90 gp). 1 Medium magic item.


Social Check DCs

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