Cask On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. Her lavender fur has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Dragonborn compassion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Professionalism. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (160 gp). Fire opal pendant on a fine gold chain (2300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (100 gp). Gold cup set with emeralds (4000 gp). Old masterpiece painting (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
Kathra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, green shirt, and yellow tie. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her brown eyes are slightly larger than normal.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Ugly, Mundane, Fearful, Insane. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1600 gp). Jeweled gold crown (2000 gp). A silver and pearl hairclip (90 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (500 gp).
Naill Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple grey line shooting up and back down. He wears his blonde hair up. His brown eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naill is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a wizard, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Mayor, but he got bored and became a Bather. He struck the Bather job and began his own company from there.
Motivation: To be a Mayor again; and further expansion of business
Ideals: Justice. Bonds: Attractive, Mentor, Job. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Brown-green garnet (80 gp). Chrysoprase (80 gp). Fire opal (400 gp). Eye agate (5 gp). Obsidian (5 gp). Chalcedony (80 gp). Coral (80 gp). Blue star sapphire (400 gp). Blue sapphire (400 gp).
Ombul Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his greatsword. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He has a white handlebar mustache and slicked back white hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Religious. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Draconic, Infernal, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver chalice with lapis lazuli gems (140 gp). A delicate silver chain set with a tourmaline (80 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).
Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His whole body is exceptionally muscular. He has wavy white fur. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north, but his parents moved at a very young age to the east. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of gnolls; and he wants revenge against gnolls
Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Enemies, Nature. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 107 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). A delicate brass dragon egg (80 gp). Fire opal pendant on a fine gold chain (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.
Trey Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in a clean brown cloak covering his clean studded leather. He wears a small hat to hide his balding. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Gnomish people; and he's repulsed by the pc
Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (1500 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His long black fur is drawn into a two foot long braid. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.
History: Aura hails from a village terrorized by drow. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.
Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Adventurer, Enemies. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 82 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Celestial, Terran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Blue star sapphire (1300 gp). Red spinel (130 gp). Blue quartz (4 gp). Peridot (20 gp). Alexandrite (200 gp). Violet garnet (200 gp). White opal (1300 gp). Zircon (20 gp). Jacinth (7000 gp). Rock crystal (20 gp). Amber (130 gp). Freshwater pearl (4 gp). Banded agate (4 gp). Deep blue spinel (200 gp). Silver pearl (130 gp). Amethyst (130 gp). Eye agate (4 gp). Sard (20 gp). Onyx (20 gp). Malachite (4 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Chrysoprase (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

