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NPC Generator

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Advanced [show]


Ovina Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she sports brown clothing, slightly heavier than average wear. She has styled her chestnut hair well, parting it to the left. Her eyes are likewise hazel.

Personality: She likes to make people angry or surprised. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Ovina grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Flaws: Antagonistic, Impulsive, Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Ovina Hammerstone, Female Dwarf Druid 18
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 112 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Perception +7, Stealth +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 12000 gp. Black pearl (500 gp). Black pearl (500 gp). Deep green spinel (110 gp). Aquamarine (500 gp). Moss agate (6 gp). Zircon (80 gp). Aquamarine (500 gp). Star rose quartz (80 gp). Hematite (6 gp). Carnelian (80 gp). Peridot (80 gp). Aquamarine (500 gp). Iolite (80 gp). Chrysoprase (80 gp). Banded agate (6 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Jade (110 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Aquamarine (500 gp). Chrysoberyl (110 gp). Lapis lazuli (6 gp). Deep blue spinel (500 gp). Amber (110 gp). Iolite (80 gp). Blue quartz (6 gp). Peridot (80 gp). Obsidian (6 gp). Aquamarine (500 gp). Deep green spinel (110 gp). Red garnet (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Edge Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long white fur kept up in a rat tail. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Mentor, Family. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Edge Treat, Male Tabaxi Druid 19
Medium (5'11") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 162 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)19 (+4) 11 (+0)15 (+2)
Skills Acrobatics +9, Animal Handling +6
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Celestial, Terran
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 17000 gp. Azurite (13 gp). Freshwater pearl (13 gp). Rock crystal (60 gp). Eye agate (13 gp). Pink pearl (140 gp). Hematite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Roland Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: The child of a Adventurer, who enjoyed hunting, Roland was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Passionate, Justice. Flaws: Shy. Bonds: Nature, Rich. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Roland Alfonso, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Investigation +4, Performance +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. 1 Medium magic item.


Social Check DCs


Ohr Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an entirely black suit with tan socks and a vest with buckled shoes. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. Ohr is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. His childhood dream was to be a Actor, but he was a colossal failure. Recently the stress of being a Marshal has made it difficult for him to sleep.

Motivation: To prove his worth to the world; and to unite with his brother

Flaws: Insomniac, Impulsive. Bonds: Job, Family, Rich. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Ohr Coombs, Male Half-Orc Druid 17
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 119 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)5 (-3) 5 (-3)11 (+0)
Skills Medicine +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 pp. Aquamarine (200 gp). Banded agate (14 gp). Violet garnet (200 gp). Aquamarine (200 gp). Chalcedony (70 gp). Rhodochrosite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aura Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length black fur. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Architect business at a young age. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted from career to career and currently works as a Architect.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Aura Of Shadows, Male Tabaxi Druid 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 6 (-2)9 (-1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 pp. Azurite (8 gp). Zircon (30 gp). Rock crystal (30 gp). Aquamarine (1400 gp). Blue sapphire (1600 gp). Chrysoberyl (80 gp). Amethyst (80 gp). Silver pearl (80 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Blue sapphire (1600 gp). Moss agate (8 gp). Eye agate (8 gp). Blue quartz (8 gp). Golden yellow topaz (1400 gp). Brown-green garnet (80 gp). Lapis lazuli (8 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Lapis lazuli (8 gp). Silver pearl (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are copper.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Adventurer, In love, Job. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Leaf Timber, Male Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)21 (+5)
Skills Nature +5, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 12000 gp. Golden pearl (80 gp). Chrysoprase (20 gp). Black pearl (1000 gp). Golden pearl (80 gp). Silver pearl (80 gp). Fiery yellow corundum (1600 gp). Malachite (9 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Moss agate (9 gp). Star ruby (1600 gp). Violet garnet (1000 gp). Chalcedony (20 gp). Eye agate (9 gp).


Social Check DCs


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her lavender fur is smooth and relatively long. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She would like to get married and retire; and she wants to get laid

Flaws: Secretive, Fearful, Mundane. Bonds: Has a crush. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Tricking Grass, Female Tabaxi Druid 18
Medium (5'7") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 128 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Deception +9, Stealth +8
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 15000 gp. Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (90 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (90 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1000 gp). Cloth of gold vestments (90 gp). A roughly beaten golden orb (90 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (90 gp). Silver comb with moonstones (100 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs

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