Roger Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His tied-back hair is chestnut. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Roger began to lead the lost caravan. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and to be a engraver again
Ideals: Entrepeneur. Bonds: Job, Immigrant, Enemies, Religious. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 63 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: Jeweled anklet (1000 gp). Carved bone or ivory statuette (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1800 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Golden circlet with four aquamarines (2000 gp). Gold cup set with emeralds (7000 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Gold cup set with emeralds (7000 gp). Embroidered and bejeweled glove (1000 gp).
Purban Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this northern man wears a white coat over a tan low-cut shirt, and a small hat upon his head. His hair is long and golden with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: Purban lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 125 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 15000 gp. Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp). Silver ewer (100 gp). Black velvet mask with numerous citrines (150 gp). Silver chalice with lapis lazuli gems (150 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (150 gp). Cloth of gold vestments (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A delicate brass dragon egg (100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (1500 gp). Silver comb with moonstones (800 gp). 1 Major magic item.
Seven Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He wears a top hat to cover his moderate length black fur. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: Gifted from a young age, Seven studied abroad. Through the years after Seven was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Seven's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 16
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 22 (+6) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +11 / 4d10+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (2400 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Jeweled gold crown (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (170 gp). Silver comb with moonstones (400 gp).
Cockaby Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear tan pants and tee shirts. He has dyed his greying white hair a little too much giving a sharp white color. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.
History: Cockaby was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Shy, Selfish, Addict. Bonds: Job, Religious. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kairon Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His dark red hair is heavily combed to the right. He has several tiny amber earrings on each ear.
Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast mountains. A gifted student he started as a Spice Merchant, but he got bored and became a Merchant. He has achieved small success as a Merchant.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Antagonistic, Selfish. Bonds: Rich, Nature, Job. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Citrine (80 gp). Amber (50 gp). Amethyst (50 gp). Deep green spinel (50 gp). Rose (80 gp). Azurite (8 gp). Amber (50 gp). Malachite (8 gp). Deep green spinel (50 gp). Golden yellow topaz (300 gp). Blue star sapphire (1200 gp). Onyx (80 gp). Amethyst (50 gp). Zircon (80 gp). Deep blue spinel (300 gp). Azurite (8 gp). Coral (50 gp). Obsidian (8 gp). Sardonyx (80 gp).
Burto Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin red vertical stripes and black pants. He is physically well-built. His chestnut hair is unkempt and raggedy. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he wants to get laid
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Slave. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold dragon comb with red garnet eye (1200 gp). Black velvet mask with numerous citrines (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.
Elama Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her tied-back hair is blonde. Her thin eyebrows rest above her beady hazel eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and her religion dominates her actions
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. A necklace of small pink pearls (1000 gp). Old masterpiece painting (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
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