Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a brown and violet robe with the hood down. He wears his beige fur down. His fierce green eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Windy has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (170 gp). Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver chalice with lapis lazuli gems (170 gp). A roughly beaten golden orb (170 gp). Jeweled gold crown (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (100 gp).
Aura Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur is braided into rings. His blue eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Aura grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic, Opinionated. Bonds: Adventurer, Attractive. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. A delicate brass dragon egg (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold music box (4000 gp). A roughly beaten golden orb (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1300 gp).
Rohesia Cooper, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Sporting a red mohawk this woman's hair draws a lot of attention. This blue eyed northerner is not easily forgotten.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is content; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Mundane, Disease. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 129 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Sardonyx (20 gp). Freshwater pearl (10 gp). Pink pearl (120 gp). Pink diamond (7000 gp). Deep green spinel (120 gp). Chalcedony (20 gp). Clear bright green emerald (7000 gp). Rich purple corundum (1500 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (1300 gp). Pink pearl (120 gp). Alexandrite (1300 gp). White pearl (120 gp). Freshwater pearl (10 gp). Bloodstone (20 gp). Amethyst (120 gp). White pearl (120 gp). Jasper (20 gp). Black pearl (1300 gp). Star rose quartz (20 gp). Fiery yellow corundum (1500 gp). Azurite (10 gp). Moss agate (10 gp). Banded agate (10 gp). Obsidian (10 gp). Rock crystal (20 gp). Emerald (1500 gp). Red spinel (120 gp). Violet garnet (1300 gp). Eye agate (10 gp). Silver pearl (120 gp). Jade (120 gp). 1 Medium magic item.
Akta Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a green tunic with blue highlights, and long white pants that bunch up around her shoes. She wears a colorful flower in her blue hair. Her red eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of eastern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and marry her sister to traveling adventurers
Ideals: Optimist. Bonds: Attractive, In love, Immigrant, Rich, Family. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 20 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Peridot (60 gp). Chrysoprase (60 gp). Eye agate (13 gp). Rich purple corundum (500 gp). Star ruby (500 gp). Chrysoberyl (160 gp). Moss agate (13 gp). Bloodstone (60 gp). Pink pearl (160 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a rapier on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy. He has gleaming, smiling hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erdan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 68 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant, Infernal, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Malachite (6 gp). Freshwater pearl (6 gp). Citrine (30 gp). Deep blue spinel (1500 gp). Smoky quartz (30 gp). Golden pearl (100 gp). Amethyst (100 gp). Rock crystal (30 gp). Blue quartz (6 gp). Star ruby (800 gp). 1 Medium magic item.
Balam Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. He has wavy white hair. His eyes are likewise red. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has achieved small success as a Ploughman.
Motivation: He has money and likes to spend it.
Flaws: Insomniac, Racist. Bonds: Attractive, Job, Rich. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 41 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Alexandrite (600 gp). Aquamarine (600 gp). Tiger eye turquoise (13 gp). Black pearl (600 gp). Star rose quartz (30 gp). Deep blue spinel (600 gp). Red-brown spinel (100 gp). Golden yellow topaz (600 gp). Hematite (13 gp). Iolite (30 gp). Moss agate (13 gp). Deep green spinel (100 gp). Golden pearl (100 gp). Silver pearl (100 gp). Black pearl (600 gp). Aquamarine (600 gp). Bloodstone (30 gp). Violet garnet (600 gp). Red spinel (100 gp). 1 Medium magic item.
Vanchu Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are blue.
Personality: Confrontational and typically high on some drug or another. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Vanchu lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She got away from her former life and has fallen to alcoholism.
Motivation: To unite with her brother.
Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Family. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). Azurite (6 gp). Smoky quartz (80 gp). Pink pearl (140 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
