Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy brown suit. His cinnamon fur is knotted and matted. His eyes are hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Black pearl (800 gp). Azurite (11 gp). Rhodochrosite (11 gp). Moss agate (11 gp). Alexandrite (800 gp). Bloodstone (70 gp). Alexandrite (800 gp). Violet garnet (800 gp). Obsidian (11 gp). Onyx (70 gp). Malachite (11 gp). Blue quartz (11 gp). Iolite (70 gp). Coral (50 gp). Alexandrite (800 gp). Silver pearl (50 gp). Lapis lazuli (11 gp). Deep blue spinel (800 gp). Freshwater pearl (11 gp). Violet garnet (800 gp). Violet garnet (800 gp). Tiger eye turquoise (11 gp). Bloodstone (70 gp).
Sun Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has red fur. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: Confrontational and typically high on some drug or another. A true patriot, Sun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Flaws: Ugly, Addict, Fearful. Bonds: Military, Poor. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Red spinel (120 gp). Alexandrite (500 gp). Zircon (70 gp). Carnelian (70 gp). Tiger eye turquoise (10 gp). Jet (120 gp). Alexandrite (500 gp). Citrine (70 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Jasper (70 gp). Rose (70 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). Smoky quartz (70 gp). Obsidian (10 gp).
Peren Fasharash, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Dyer in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. Rose (60 gp). Red garnet (40 gp). Tourmaline (40 gp). Lapis lazuli (13 gp). Rock crystal (60 gp). Pink pearl (40 gp). Black pearl (300 gp). Star ruby (1600 gp). Eye agate (13 gp). Deep blue spinel (300 gp). Peridot (60 gp). Black pearl (300 gp). Peridot (60 gp). Chrysoprase (60 gp). Golden yellow topaz (300 gp). Red spinel (40 gp). Onyx (60 gp). 1 Minor magic item.
Flogg Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long red hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. Flogg was born on a far western island where he grew up under the tutelage of his father, an expert Knight. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Racist, Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Aquamarine (1000 gp). Iolite (80 gp). Silver pearl (130 gp). Aquamarine (1000 gp). Carnelian (80 gp). Azurite (12 gp). Chrysoberyl (130 gp). Iolite (80 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'10". She wears many layers of old clothing at all times, and her gloved hand is found clutching a sword. She wears a small hat to cover her moderate length lavender fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Sculptor, but she got bored and became a Apothecary. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Lapis lazuli (13 gp). Freshwater pearl (13 gp). Chrysoberyl (120 gp). Onyx (40 gp). Sardonyx (40 gp). Moss agate (13 gp). Blue sapphire (1100 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
Thodris Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her morningstar. She has a very tight haircut. This amber eyed southerner is not easily forgotten.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy, self-centered, vain, and jealous.
History: When she was but 4 years old her parents immigrated from the south. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and find a way to reverse the transformation of her brother
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Immigrant. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 14
Hit Points 106 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Amethyst (40 gp). Smoky quartz (20 gp). Smoky quartz (20 gp). Black pearl (1500 gp). Peridot (20 gp). Blue star sapphire (1000 gp). Fiery yellow corundum (1000 gp). Blue quartz (14 gp). Aquamarine (1500 gp). Rich purple corundum (1000 gp). Deep blue spinel (1500 gp). Brown diamond (5000 gp). Alexandrite (1500 gp). Black opal (1000 gp). Zircon (20 gp). Brown-green garnet (40 gp). Chrysoberyl (40 gp). Rose (20 gp). Moonstone (20 gp). Malachite (14 gp). Canary diamond (5000 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Peridot (20 gp). Azurite (14 gp).
Grigi Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears baggy white pantaloons and a blue scarf. Her red hair is wavy and long. Her half smiles and green eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Grigi has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Disease, Insomniac. Bonds: Poor, Attractive, Religious. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Clear bright green emerald (2000 gp). Chrysoberyl (50 gp). White pearl (50 gp). Red garnet (50 gp). Jade (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!