Gunter Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. His hair is cut close to his head. His gray unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease, Cynical. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (100 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (70 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (3000 gp). Silver ewer (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cecily Read, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear grey tank tops with red skirt. Her hair is chestnut and curly. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Rich. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold music box (1000 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (120 gp). Silver chalice with lapis lazuli gems (120 gp). Golden circlet with four aquamarines (6000 gp). Cloth of gold vestments (120 gp). An abacus with copper, silver and gold markers (120 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (6000 gp).
Kody Axton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is long and unkept. His eyes are amber and he is always smoking a pipe.
Personality: Eccentric and domineering, Kody will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Adventurer, his mother struggled to pay the bills. A freak accident while working with his Adventurer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (50 gp). Eye agate (5 gp). Citrine (50 gp). Red-brown spinel (60 gp). Aquamarine (500 gp). Black pearl (500 gp). Red garnet (60 gp).
Hugolina Bing, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She sports grey clothing, slightly heavier than average wear. Her black hair is thinning but still full. Her eyes are a pleasant green.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern; and marry her sister to traveling adventurers
Ideals: Professionalism, Artistic. Bonds: Family, Rich, Job. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: White pearl (80 gp). Deep blue spinel (1300 gp). Fiery yellow corundum (1600 gp). Amethyst (80 gp). Malachite (15 gp). Golden pearl (80 gp). Chrysoberyl (80 gp). Jasper (80 gp). 1 Medium magic item.
Vistra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Adventurer. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: Vistra was raised in a hard working conservative environment. A freak accident while working with her Dilettante father left her crippled. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Flaws: Disease, Hedonist, Greedy. Bonds: Job, In love. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 8
Hit Points 113 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1900 pp. Moss agate (11 gp). Sard (30 gp). Moss agate (11 gp). Red garnet (60 gp). Silver pearl (60 gp). Hematite (11 gp). Golden yellow topaz (1200 gp). Azurite (11 gp). Amber (60 gp). Eye agate (11 gp). Golden yellow topaz (1200 gp). Jet (60 gp). Peridot (30 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Fiery yellow corundum (900 gp). Black pearl (1200 gp). Blue quartz (11 gp). Sardonyx (30 gp). Blue quartz (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Guy Moreno, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has shaved his head bald. His eyes are likewise violet. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Guy took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (60 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.
Naill Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears yellow leather gloves, a yellow jacket, and tight pants. His moppish golden hair is in a traditional bowl cut. He has gray eyes and a yellow hat with a grey feather.
Personality: He has always had a great fascination with Dragonborn culture. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Naill was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spy. Days after completing his studies, news broke out that his hometown was attacked by goblins. Naill was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his religion dominates his actions
Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Religious, Enemies. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Azurite (15 gp). Banded agate (15 gp). Iolite (40 gp). Deep green spinel (120 gp). Onyx (40 gp). Deep blue spinel (1300 gp). Amber (120 gp). Clear bright green emerald (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
