Nyx Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her clothes are grease stained in places. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Gifted from a young age, Nyx studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She left for the east, certain she would find work there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, In love, Job. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 118 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Rhodochrosite (6 gp). Violet garnet (900 gp). Banded agate (6 gp). Sard (70 gp). Moss agate (6 gp). Emerald (1000 gp). Silver pearl (130 gp). Jasper (70 gp). Deep blue spinel (900 gp). Chalcedony (70 gp). Alexandrite (900 gp).
Nicor Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of luck on his torso. He is portly but not overly obese. His brown hair is greasy and uncared for. His white eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a orcs raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Revenge.
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Slave, Enemies. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 140 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +10
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (110 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Gold music box (4000 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled electrum ring (6000 gp). Old masterpiece painting (1800 gp). A silver and pearl hairclip (60 gp). Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Solid gold idol (1100 gp). Silver ewer (60 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold dragon comb with red garnet eye (300 gp). 1 Medium magic item. 1 Medium magic item.
Seven Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her beige fur is still thick. Her eyes, though not visible through her cowl, are amber.
Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is obsessed with a lost civilization.
History: Born in the west her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Poor. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 130 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (2000 gp). Jeweled anklet (2000 gp). Solid gold idol (800 gp). A silver and pearl hairclip (50 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp). Gold music box (2000 gp). Cloth of gold vestments (100 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (100 gp).
Bardryn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. She wears a top hat to hide her balding. This blue eyed northerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north to a Barber, Bardryn learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bardryn took refuge in the large cave and found the beat up falchion and armor she uses now. She struck the Barber job and began her own company from there.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Job, Nature. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 122 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Aquan, Abyssal
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Solid gold idol (1100 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (110 gp). Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1100 gp). Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Gimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His chestnut hair is knotted and matted. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gimble lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To unite with his sister.
Flaws: Shy, Insane. Bonds: Adventurer, Rich, Family. Occupation: Sage
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 168 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 19 (+4) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 9000 gp. Carnelian (60 gp). Blue sapphire (1400 gp). Fire opal (1400 gp). Tourmaline (60 gp). Lapis lazuli (6 gp). Star rose quartz (60 gp). Azurite (6 gp). Rose (60 gp). Freshwater pearl (6 gp). Blue star sapphire (1400 gp). Malachite (6 gp). Rich purple corundum (1400 gp). Blue quartz (6 gp). Banded agate (6 gp). Freshwater pearl (6 gp). Golden yellow topaz (500 gp). White pearl (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Laucian Aloro, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear blue tank tops with grey pants. His white hair is heavily combed to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Amber (70 gp). White opal (1200 gp). Rock crystal (30 gp). Rock crystal (30 gp). Chrysoberyl (70 gp). Onyx (30 gp). Violet garnet (1000 gp). Jade (70 gp). Blue star sapphire (1200 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Rose (30 gp). Blue star sapphire (1200 gp). Bloodstone (30 gp). Golden yellow topaz (1000 gp). Jasper (30 gp).
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'7", this man prefers to wear flannel. He wears a wide-brimmed hat to cover his moderate length gray fur. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spring took refuge in the ruined castle and found the beat up trident and armor he uses now. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Depressed. Bonds: Adventurer, Nature, Job, Family. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Auran, Celestial, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Black pearl (600 gp). Sard (60 gp). Blue quartz (10 gp). Carnelian (60 gp). Chrysoprase (60 gp). Sardonyx (60 gp). Black opal (1300 gp). Rhodochrosite (10 gp). Tourmaline (70 gp). Sardonyx (60 gp). Blue quartz (10 gp). Rock crystal (60 gp). Chrysoprase (60 gp). Blue diamond (4000 gp). Lapis lazuli (10 gp). Chalcedony (60 gp). Violet garnet (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


