Joser Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'1" and wears a red cloak and cross-gartered white stockings. He wears his brown hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Joser was raised in a hard working conservative environment. Joser liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Disciplined. Bonds: Religious, Job, Nature. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. 1 Medium magic item.
Mindartis Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. He has hazel eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Mindartis hails from a village terrorized by brigands. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends.
Ideals: Artistic. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1600 gp). Gold cup set with emeralds (4000 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Audhild Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a lot of dark rich colors, with gold accents. Her hair is long and blonde with streaks of brown, and is pulled back with small grey clips. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Finely wrought small gold bracelet (50 gp). Sapphire pendant on gold chain (2400 gp). A roughly beaten golden orb (150 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2400 gp). Solid gold idol (600 gp). A delicate brass dragon egg (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He tends to wear a blue poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a sai. He has moderate length chestnut hair. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Barrister, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Assassin. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wobbles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Terse. Bonds: Enemies, Poor, Job. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 142 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Rich purple corundum (400 gp). Moss agate (8 gp). Emerald (400 gp). Malachite (8 gp). Bloodstone (60 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Banded agate (8 gp). Golden pearl (120 gp). Smoky quartz (60 gp). Obsidian (8 gp).
Mehen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a scimitar. He sports a flattop crest cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: Born to a pair of adventurers, Mehen grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Gold dragon comb with red garnet eye (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Silver ewer (50 gp). Gold music box (1000 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A silver and pearl hairclip (50 gp). 1 Medium magic item.
Birel Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light violet in addition to tight pants. She is muscular with a powerful set of arms. She has no hair. Her eyes are violet and catlike.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast plains. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Ruler again; and to clean up the streets
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Job, Nature, Guardian. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Emerald (500 gp). Aquamarine (1600 gp). Chrysoberyl (100 gp). Eye agate (9 gp). Jade (100 gp). Moonstone (50 gp). Rhodochrosite (9 gp). Golden yellow topaz (1600 gp). Jet (100 gp). Aquamarine (1600 gp). Tourmaline (100 gp). Chrysoprase (50 gp). Deep green spinel (100 gp). White opal (500 gp). Jet (100 gp). Rich purple corundum (500 gp). Iolite (50 gp). Chalcedony (50 gp). Tiger eye turquoise (9 gp). Chrysoprase (50 gp).
Nirgel Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has moderate length blue hair. His white eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Nirgel lived on a farm with his mother, near the main road leading to a nearby town. In his 12th year, his parents were killed by a drow raid, leaving Nirgel alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: Someone believes him a fraud; and he is greedy
Ideals: Justice. Bonds: Religious, Family, Enemies, Rich. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 84 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Draconic
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Jeweled electrum ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A necklace of small pink pearls (5000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Sapphire pendant on gold chain (2600 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
