Alice Roscoe, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and dresses in collared shirts and wears a proper scarf over her head. Her skin is also unnaturally pale. Her blonde hair, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the north, but her parents moved at a very young age to the west. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Ugly, Secretive, Hedonist. Bonds: Immigrant, Rich. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 56 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 800 pp. Obsidian (8 gp). Fire opal (1300 gp). Violet garnet (600 gp). Sard (30 gp).
River Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Sage. He now owns his own business.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Gifted. Bonds: Poor, Job. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. 1 Medium magic item.
Panana Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears skinny pants and wears a tan and black robe with the hood down. Her blonde hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Shoemaker profession.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted necromantic powers by her dying brother.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Job, Poor. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Chalcedony (30 gp). Canary diamond (4000 gp). Emerald (400 gp). Lapis lazuli (5 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Jet (80 gp). Golden yellow topaz (700 gp). Amber (80 gp). Obsidian (5 gp). Rose (30 gp). Moonstone (30 gp).
Trag Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His chestnut hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Joker. Bonds: Immigrant, Poor, Guardian. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 132 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1600 pp. Onyx (50 gp). Onyx (50 gp). Moss agate (8 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Sardonyx (50 gp). Bloodstone (50 gp). Zircon (50 gp). Tourmaline (90 gp). Citrine (50 gp). Alexandrite (1500 gp). Amethyst (90 gp). Aquamarine (1500 gp). Eye agate (8 gp). Black opal (800 gp). Hematite (8 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Violet garnet (1500 gp). Blue star sapphire (800 gp). Aquamarine (1500 gp). Chrysoberyl (90 gp). Star rose quartz (50 gp). Rock crystal (50 gp).
Efferil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Efferil took refuge in the large cave and found the beat up sickle and armor he uses now. He was granted psionic powers by his dying sister.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Justice, Gifted, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Malachite (16 gp). Blue quartz (16 gp). Pink pearl (70 gp). Moonstone (40 gp). White opal (1100 gp). Chrysoprase (40 gp). Iolite (40 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Blue diamond (3000 gp).
Antrara Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears green leather gloves, a green jacket, and tight pants. Her bronze crest is singed and shortened. Her eyes are likewise red.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Brewer.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Abyssal, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Malachite (7 gp). Violet garnet (1300 gp). Carnelian (80 gp). Eye agate (7 gp). Moss agate (7 gp). Deep blue spinel (1300 gp). Freshwater pearl (7 gp). Peridot (80 gp). Blue star sapphire (1000 gp). Obsidian (7 gp). Peridot (80 gp). Deep blue spinel (1300 gp). Red spinel (100 gp). Chrysoprase (80 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. This brown eyed northerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Thervan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Bowyer business at a young age. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Antagonistic. Bonds: Military, Job, Slave. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Eye agate (5 gp). Aquamarine (1100 gp). Silver pearl (80 gp). Golden yellow topaz (1100 gp). Moss agate (5 gp). Moss agate (5 gp). Red garnet (80 gp). Obsidian (5 gp). Moonstone (40 gp). Blue quartz (5 gp). Iolite (40 gp). Rhodochrosite (5 gp). Carnelian (40 gp). Iolite (40 gp). Rock crystal (40 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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