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NPC Generator

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Advanced [show]


Naal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His white hair is lengthy. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Naal was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Naal Amastacia, Male Elf Druid 15
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Athletics +8, Performance +8
Senses Passive Perception 12
Languages Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (140 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (2300 gp). Jeweled electrum ring (7000 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing a tight tan one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and he wants to get laid

Ideals: Artistic, Philantrophist. Bonds: Has a crush, Rich, In love. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Crampernap Musgraben, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 114 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 pp. Silver comb with moonstones (1000 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Sapphire pendant on gold chain (1900 gp). Old masterpiece painting (1100 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A roughly beaten golden orb (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Old masterpiece painting (1100 gp). Jeweled gold crown (5000 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Fortune-teller uniform. His red fur is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Emerald hails from a village terrorized by illithids. He worked as a nervous Fortune-teller and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Fighting. Bonds: Job, Slave, Enemies, Rich. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Druid 15
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 136 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)7 (-2) 17 (+3)18 (+4)
Skills Insight +8, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 4000 gp. Rock crystal (40 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Chalcedony (40 gp). Blue quartz (12 gp). Violet garnet (1500 gp). Emerald (1400 gp). Alexandrite (1500 gp). Smoky quartz (40 gp). White pearl (150 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Star rose quartz (40 gp). Smoky quartz (40 gp).


Social Check DCs


Balam Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries a battered warhammer and tarnished longsword as well. He has no hair. His eyes are silver and catlike.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Balam Principle, Male Tiefling Druid 15
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills Intimidation +9, Survival +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Azurite (4 gp). Eye agate (4 gp). Alexandrite (500 gp). Jade (60 gp). Star ruby (1400 gp). Eye agate (4 gp). Azurite (4 gp). Red-brown spinel (60 gp). Golden yellow topaz (500 gp). Lapis lazuli (4 gp). 1 Medium magic item.


Social Check DCs


Sapply Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is heavily combed to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Sapply does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Flaws: Depressed, Disease, Insomniac. Bonds: Family, Military. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Sapply Fiddlefen, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 67 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 700 pp. Black pearl (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Hematite (5 gp). Pink diamond (4000 gp). Amber (50 gp). Amethyst (50 gp). Zircon (40 gp). Rose (40 gp). Iolite (40 gp). Onyx (40 gp). Hematite (5 gp). Violet garnet (300 gp). Lapis lazuli (5 gp). Violet garnet (300 gp). Lapis lazuli (5 gp). Tourmaline (50 gp). Smoky quartz (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a grey and brown robe with the hood down. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. Gilthur was born on a far northern forest where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Gilthur Aranore, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 135 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Insight +6, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 9000 gp. Violet garnet (1400 gp). Onyx (50 gp). Jade (100 gp). Onyx (50 gp). Citrine (50 gp). Obsidian (6 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oppleby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has worked as a Barkeep like his father before him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Oppleby Waggletop, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Stealth +7, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Goblin, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 1000 gp.


Social Check DCs

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