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Synthrin Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. She has moderate length silver crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Synthrin lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Forgetful. Bonds: Family. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Synthrin Jharthraxyn, Female Dragonborn Druid 16
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 50 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Nature +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1 Medium magic item.


Social Check DCs


Shava Caution, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear green clothing when she does not wear armor. Her hair is silver and curly. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. Like her father and her sister before her, after school she went straight into learning to become a Mortician. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: To be a Detective again; and she's attracted to the pc

Flaws: Antagonistic, Disease. Bonds: Religious, Job, Has a crush. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Shava Caution, Female Tiefling Druid 15
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 19 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)9 (-1) 10 (+0)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 3000 gp. Moonstone (20 gp). Rock crystal (20 gp). Jade (50 gp). Chalcedony (20 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a long, black cloak. She wears her silver hair up. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Kansif took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Shepherd for hire.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and expand her business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military, Job, Enemies. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Kansif Gresham, Female Half-Orc Druid 15
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 400 pp. Peridot (20 gp). Chrysoprase (20 gp). Tourmaline (150 gp). Bloodstone (20 gp). Onyx (20 gp). Zircon (20 gp). Hematite (13 gp). Aquamarine (400 gp). Jasper (20 gp). Jasper (20 gp). Red-brown spinel (150 gp). Fiery yellow corundum (1500 gp). Banded agate (13 gp). Zircon (20 gp). Deep green spinel (150 gp). Coral (150 gp). Obsidian (13 gp). Black pearl (400 gp). Chrysoberyl (150 gp). Moss agate (13 gp). 1 Medium magic item.


Social Check DCs


Gomory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Gomory Myerscough, Male Human Druid 17
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 167 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Arcana +8, Insight +6
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 9000 gp. Black velvet mask with numerous citrines (150 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Medium magic item.


Social Check DCs


Emerald In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with green skirt. She is portly but not overly obese. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She has yellow eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Carter, Emerald learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She's in love; and a need for knowledge about a nearby landmark

Flaws: Cynical, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Emerald In the Storm, Female Tabaxi Druid 15
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 17 (+3)11 (+0) 14 (+2)18 (+4)
Skills Deception +9, Stealth +10
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Blue quartz (10 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Rhodochrosite (10 gp). Onyx (40 gp). Aquamarine (1100 gp). Red-brown spinel (90 gp). 1 Medium magic item.


Social Check DCs


Meriele Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire, and she perpetually has her pickaxe ready. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.

History: The child of a Interpreter, who enjoyed hunting, Meriele was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted divine powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Meriele Wilborn, Female Half-Elf Druid 17
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 121 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Athletics +6, Medicine +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 4000 gp. Aquamarine (900 gp). Azurite (6 gp). Peridot (60 gp). Golden pearl (100 gp). Banded agate (6 gp). Black pearl (900 gp). Chrysoprase (60 gp). Jade (100 gp).


Social Check DCs


Eberk Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Eberk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Miller, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Disease, Depressed. Bonds: Attractive, Military, Poor. Occupation: Sage

Voice: German accent

Attributes [hide]

Eberk Silverstone, Male Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)15 (+2) 16 (+3)5 (-3)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (110 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1200 gp). A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.


Social Check DCs

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