Barbena Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a brown suit, grey shirt, and black tie. She is bald on top and has large golden tufts of hair around her ears. She has green eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Slave, Family. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 111 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Blue quartz (8 gp). Rose (60 gp). Deep blue spinel (800 gp). Jacinth (8000 gp). Silver pearl (120 gp). Aquamarine (800 gp). Hematite (8 gp). Golden yellow topaz (800 gp). Chrysoberyl (120 gp). Zircon (60 gp). Rock crystal (60 gp). Azurite (8 gp). Aquamarine (800 gp). Freshwater pearl (8 gp). Black pearl (800 gp). Fiery yellow corundum (700 gp). Hematite (8 gp). Malachite (8 gp). Fire opal (700 gp). Tourmaline (120 gp). Black star sapphire (700 gp). Carnelian (60 gp). Rose (60 gp). Deep blue spinel (800 gp). Iolite (60 gp). Bloodstone (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aura On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She has done her best to style her cinnamon fur to look like a famous performer. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Merchant, but she was a colossal failure. She has drifted from career to career and currently works as a Server.
Motivation: Wants to open a new tavern; and to be a merchant again
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Attractive, Job. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Star ruby (1500 gp). Azurite (5 gp). Pink pearl (130 gp). Amber (130 gp). Blue sapphire (1500 gp). Black star sapphire (1500 gp). Amethyst (130 gp). Tourmaline (130 gp). Malachite (5 gp). Smoky quartz (50 gp). Iolite (50 gp). Amber (130 gp). Aquamarine (1100 gp). Hematite (5 gp). Bloodstone (50 gp). Blue star sapphire (1500 gp). Black pearl (1100 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Emerald (1500 gp). Jasper (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ethereal Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a pastel cloak and cross-gartered green stockings. Beneath his clothing is a huge mess of scar tissue. He keeps his orange fur in a flapper bob. His hazel eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 4 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Cynical. Bonds: Slave, Adventurer, Immigrant, Attractive. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp.
Mara Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is an epitome of beauty. With bright red hair. Her amber eyes peer out from beneath her small yellow hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of brigands once and for all.
History: Born to a Laborer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Persistence. Bonds: Adventurer, Attractive, Enemies, Poor. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Aquan, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp).
William Clare, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries a battered sai and tarnished falchion as well. His white hair is knotted and matted. He has several tiny amber earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Nature, Adventurer, Immigrant. Occupation: Adventurer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Brown-green garnet (80 gp). Moonstone (50 gp). Emerald (1100 gp). Blue quartz (16 gp).
Skirt Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Her black fur is smooth and relatively long. This blue eyed easterner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: Money/treasure.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (2000 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (60 gp). Gold and topaz bottle stopper cork (700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item. 1 Medium magic item.
Justin Ashley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear grey clothing when he does not wear armor. He has moderate length golden hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving Justin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He wants revenge against illithids; and money/treasure
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Rich, Job, Enemies. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Hematite (15 gp). Moonstone (60 gp). Amber (130 gp). Banded agate (15 gp). Blue quartz (15 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!