Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a Stetson hat to cover his moderate length chestnut hair. His gray eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.
History: Born in the south to a Jeweler, Elaim learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 83 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). An abacus with copper, silver and gold markers (170 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aline Stafford, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of death around her neck, and a scythe on her belt. Her long brown hair reaches down to her waist. She has a tattooed face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Glassblower mother left her crippled. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Lazy, Disease, Insomniac. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Sapphire pendant on gold chain (1300 gp). Jeweled electrum ring (6000 gp). Finely wrought small gold bracelet (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A necklace of small pink pearls (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Cloth of gold vestments (160 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. Her lavender fur is slicked back into a classic pompadour. Her fierce yellow eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. 1 Medium magic item.
Gomory Art, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'7". She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt, and her gloved hand is found clutching a kukri. She keeps her silver hair in a pixie cut. Her white eyes peer out from beneath her top black hat.
Personality: Eccentric and domineering, Gomory will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her writing dream.
Motivation: Regain custody of her son; and doesn't want to be a roofer and was forced into it by her family
Ideals: Extrovert, Entrepeneur, Gifted, Artistic. Bonds: Family. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Golden yellow topaz (600 gp). Pink pearl (140 gp). Zircon (70 gp). Peridot (70 gp). Malachite (4 gp). Lapis lazuli (4 gp). Carnelian (70 gp). Golden yellow topaz (600 gp). Chrysoberyl (140 gp). Coral (140 gp). Bloodstone (70 gp). Chrysoprase (70 gp). Peridot (70 gp). 1 Medium magic item.
Hirrathak Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His rusty crest is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling red eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Hunter and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Rich, Job, Military. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Auran, Terran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). An abacus with copper, silver and gold markers (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Solid gold idol (1200 gp).
Wrenn Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Wrenn's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Wrenn was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Carter
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon, Elven, Celestial
Attacks Melee +1 / 4d8-4, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. A roughly beaten golden orb (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Finely wrought small gold bracelet (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
William Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and half-elven compassion
Ideals: Optimist. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Star ruby (500 gp). Amber (100 gp). Iolite (60 gp). Lapis lazuli (7 gp). Blue quartz (7 gp). Fiery yellow corundum (500 gp). Amber (100 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Black pearl (300 gp). White opal (500 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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