Chenna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and she perpetually has her morningstar ready. She has a very tight haircut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Chenna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Chenna was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Nature, Military. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Medium magic item.
Mindartis Othronus, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy blue suit, and a wedding ring on his left hand. His red hair is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Mindartis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: To clean up the streets; and regain custody of his daughter
Bonds: Attractive, In love, Family, Poor, Job, Guardian. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Carved bone or ivory statuette (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Mamnen Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. His Stetson hat is riddled with cuts and holes. He has silver eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 8 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Mamnen and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 131 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1000 pp. Chrysoberyl (70 gp). Obsidian (10 gp). Onyx (40 gp). Malachite (10 gp).
Hrathy Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her golden hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of giants once and for all.
History: Hrathy was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Regain custody of her daughter; and someone believes her a fraud
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Poor, Family. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 300 pp. Jeweled gold crown (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (2000 gp). A small bag of saffron. (10 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Solid gold idol (400 gp).
Markosian Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt. She has a hunchback. Her chestnut hair is thinning but still full. She has several tiny aquamarine earrings on each ear.
Personality: Aggressive, abrasive, and angry, Markosian embodies much of what other species detest in the Tieflings. She always tries to repair and not replace. It was this mentality that drove her into the Seamstress business.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Markosian was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Markosian's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 19)
Armor Class 11
Hit Points 93 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 24000 gp. Banded agate (8 gp). Citrine (60 gp). Smoky quartz (60 gp). Banded agate (8 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Rhodochrosite (8 gp). Jasper (60 gp). Obsidian (8 gp). Amethyst (150 gp). Sardonyx (60 gp). Jasper (60 gp). Chalcedony (60 gp). Brown-green garnet (150 gp). Black pearl (500 gp). Hematite (8 gp). Azurite (8 gp). Sardonyx (60 gp). Hematite (8 gp). Smoky quartz (60 gp).
Kathra Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears just a brown suit. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her gray eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Mercenary. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now owns her own business.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp.
Einkil Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Tanner profession.
History: Sold as a small child to a necromancer, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Expand his business; and further expansion of business
Flaws: Insomniac. Bonds: Attractive, Job, Mentor. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Brown-green garnet (70 gp). Fiery yellow corundum (1100 gp). Golden yellow topaz (300 gp). Citrine (30 gp). Rose (30 gp). Chrysoberyl (70 gp). Alexandrite (300 gp). Violet garnet (300 gp). Eye agate (14 gp). Silver pearl (70 gp). Freshwater pearl (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
