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NPC Generator

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Advanced [show]


Fallond Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Guard uniform. His moppish auburn hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He struck the Guard job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Fallond Fireforge, Male Dwarf Druid 18
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 142 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 14 (+2)8 (-1)
Skills Deception +5, Survival +8
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin, Auran
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 6000 gp. Silver comb with moonstones (500 gp). Old masterpiece painting (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (30 gp). Cloth of gold vestments (30 gp). Large well-done wool tapestry (300 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Sapphire pendant on gold chain (1100 gp). Black velvet mask with numerous citrines (30 gp). Old masterpiece painting (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jezebeth Skill, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an entirely black suit with grey socks and a vest with buckled shoes. She wears her dark red hair down. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Bellfounder business at a young age. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. During her travels, Jezebeth and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jezebeth discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Jezebeth fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Jezebeth Skill, Female Tiefling Druid 17
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 139 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +7, Intimidation +8
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 9000 gp. Iolite (60 gp). Violet garnet (1600 gp). Malachite (15 gp). Bloodstone (60 gp). Azurite (15 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Amethyst (110 gp). 1 Medium magic item.


Social Check DCs


Dayereth Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. He has gray eyes and a yellow hat with a white feather.

Personality: Overbrimming with self-confidence, Dayereth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Professionalism. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Dayereth Ofandrus, Male Half-Elf Druid 15
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 55 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 18 (+4)17 (+3)
Skills Intimidation +8, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 2000 gp. Deep green spinel (90 gp). Black pearl (1300 gp). Blue sapphire (500 gp). White opal (500 gp). Deep green spinel (90 gp). Onyx (20 gp). Red-brown spinel (90 gp). Obsidian (4 gp). Amethyst (90 gp). Deep blue spinel (1300 gp). Red garnet (90 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Aelar Musumeci, Male Half-Elf Druid 16
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Insight +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Rock crystal (20 gp). Silver pearl (50 gp). Rich purple corundum (400 gp). Amber (50 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp).


Social Check DCs


Orsik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt with thin black vertical stripes and violet pants. His long brown hair reaches down to his waist. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: Orsik was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Flaws: Shy, Addict. Bonds: Immigrant, Family, Enemies. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Orsik Durthane, Male Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. Red spinel (110 gp). Coral (110 gp). Brown-green garnet (110 gp). Brown-green garnet (110 gp). Brown-green garnet (110 gp). Golden yellow topaz (800 gp). Chalcedony (40 gp). Aquamarine (800 gp). Malachite (11 gp). Freshwater pearl (11 gp). Eye agate (11 gp). Zircon (40 gp). 1 Medium magic item.


Social Check DCs


Trym Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. She keeps her black hair in a flapper bob. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Trym Quickstep, Female Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Keyleth Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, tan, dusty cloak. Her white hair is heavily combed to the left. Her eyes, though not visible through her cowl, are gray.

Personality: She snorts whenever she laughs or is feeling confident. Keyleth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Keyleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Keyleth's mother didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.

Motivation: Meet up once more with her childhood friend; and doesn't want to be a animal trainer and was forced into it by her family

Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Keyleth Mellerelel, Female Elf Druid 17
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 97 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +6, Persuasion +8
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 11000 gp. Hematite (12 gp). Silver pearl (60 gp). Banded agate (12 gp). Citrine (80 gp). Azurite (12 gp). Blue quartz (12 gp). Emerald (1300 gp). Amber (60 gp). Jade (60 gp). Tiger eye turquoise (12 gp). Brown-green garnet (60 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Eye agate (12 gp). Lapis lazuli (12 gp). Pink pearl (60 gp). Zircon (80 gp). Citrine (80 gp). Banded agate (12 gp). Banded agate (12 gp). Blue quartz (12 gp). Red spinel (60 gp). Aquamarine (800 gp). White pearl (60 gp). White pearl (60 gp). Aquamarine (800 gp). Black opal (1300 gp). Deep green spinel (60 gp). Alexandrite (800 gp). Star rose quartz (80 gp). Red spinel (60 gp). Amethyst (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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