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NPC Generator

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Advanced [show]


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She keeps her long auburn hair kept up in a rat tail. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the east, but her parents moved at a very young age to the south. She helped her father out around the business and became quite the natural. She has worked as a Bellfounder like her father before her.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Flaws: Disease, Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Thea Jamjar, Female Halfling Druid 15
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 600 pp. 1 Medium magic item.


Social Check DCs


John Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He wears his blonde hair up in a very large beehive style do. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: John lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

John Floshem, Male Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 115 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +9, History +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 6000 gp. Citrine (80 gp). Tourmaline (110 gp). Aquamarine (800 gp). Banded agate (12 gp). Coral (110 gp). Malachite (12 gp). Eye agate (12 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large grey jacket. He wears his auburn hair up. His blue eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Armorer business at a young age. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Shy. Bonds: Job, Adventurer, Military. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

John Tindall, Male Human Druid 18
Medium (6'4") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 90 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Insight +7, Nature +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1300 pp. An abacus with copper, silver and gold markers (30 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (30 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shava Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. Her hair is short and red. She has amber eyes and a tan hat with a white feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with a lost civilization.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Shava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker, Artistic, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Shava Xistsrith, Female Elf Druid 15
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 7 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 3 (-4)15 (+2) 14 (+2)14 (+2)
Skills Athletics +7, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Tiger eye turquoise (13 gp). Rose (20 gp). Alexandrite (1000 gp). Blue quartz (13 gp). Blue star sapphire (1000 gp). Jade (90 gp). Brown-green garnet (90 gp). Deep blue spinel (1000 gp). Red-brown spinel (90 gp). Freshwater pearl (13 gp). Smoky quartz (20 gp). Onyx (20 gp). Red garnet (90 gp). Black pearl (1000 gp). Eye agate (13 gp). Obsidian (13 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nissa Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears rags and sports a simple walking cane. Her white hair is unkempt and raggedy. She has a dull look in her green eyes.

Personality: Aggressive, abrasive, and angry, Nissa embodies much of what other species detest in the Gnomes. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nissa is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Nissa Albaratie, Female Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +7, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 10000 gp. Red garnet (160 gp). Amethyst (160 gp). Chrysoprase (70 gp). White opal (700 gp). Bloodstone (70 gp). Jade (160 gp). Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears a feathered hat to hide her balding. Her gray unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Blossom Wildheart, Female Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Deep blue spinel (200 gp). Lapis lazuli (7 gp). Rhodochrosite (7 gp). Carnelian (20 gp). Onyx (20 gp). Carnelian (20 gp). Deep green spinel (80 gp). Red-brown spinel (80 gp). Chrysoberyl (80 gp). Freshwater pearl (7 gp). Star ruby (700 gp). Obsidian (7 gp). White pearl (80 gp). Deep blue spinel (200 gp). Carnelian (20 gp). Iolite (20 gp). Violet garnet (200 gp). Moss agate (7 gp). Black pearl (200 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koth Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Koth's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Koth Crawford, Male Half-Orc Druid 18
Medium (5'4") Half-Orc, Lawful Good (CR 18)
Armor Class 11
Hit Points 86 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Deception +8, History +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 18000 gp. Malachite (12 gp). Brown-green garnet (150 gp). Violet garnet (1000 gp). Eye agate (12 gp). Blue star sapphire (1100 gp). Tourmaline (150 gp). Alexandrite (1000 gp). Zircon (20 gp). Rhodochrosite (12 gp). Rock crystal (20 gp). Eye agate (12 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs

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