Ahvain Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. With bright auburn hair and a scraggly beard. His eyes are a pleasant hazel.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Family. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Jade (160 gp). Silver pearl (160 gp). Red garnet (160 gp). Obsidian (12 gp). Red spinel (160 gp). Alexandrite (500 gp).
Darrow TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Fortune-teller. He wears a small hat to cover his moderate length white hair. He has gleaming, smiling violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Darrow grew up listening to his mother's many stories. His childhood dream was to be a Carter, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Athletic, Justice, Optimist. Bonds: Job, Adventurer. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Malachite (15 gp). Golden pearl (140 gp). Jade (140 gp). Brown-green garnet (140 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Moonstone (60 gp). Coral (140 gp). Chalcedony (60 gp). Alexandrite (600 gp). Moss agate (15 gp). Sard (60 gp). Smoky quartz (60 gp). Aquamarine (600 gp). Black pearl (600 gp). Jade (140 gp). Citrine (60 gp). Tourmaline (140 gp). 1 Medium magic item. 1 Medium magic item.
Jillian Underbough, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and is wearing the road beaten gear of a warrior. She has blonde hair. Her brown eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the west her family was never financially stable. A gifted student she started as a Carpenter, but she got bored and became a Shoemaker. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of goblins; and she'd like to take her coworkers down a peg
Ideals: Fighting, Justice, Entrepeneur. Bonds: Poor, Job, Enemies. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 61 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Rhodochrosite (15 gp). Moonstone (40 gp). Amber (60 gp). Violet garnet (900 gp). Black pearl (900 gp). Rhodochrosite (15 gp). Citrine (40 gp). Iolite (40 gp). Eye agate (15 gp). Golden yellow topaz (900 gp). Golden pearl (60 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enidda Murnig, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a well pressed and immaculate suit (or dress). She has no hair. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of drow once and for all.
History: She comes from a rich southern family. In her 17th year, her parents were killed by a drow raid, leaving Enidda alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Undercommon, Elven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Freshwater pearl (15 gp). Freshwater pearl (15 gp). Black pearl (1400 gp). Azurite (15 gp). Blue-white diamond (8000 gp). Rhodochrosite (15 gp). Azurite (15 gp). Jade (130 gp). Chrysoprase (30 gp). Freshwater pearl (15 gp). Rich purple corundum (600 gp). Golden pearl (130 gp). Eye agate (15 gp). Lapis lazuli (15 gp). 1 Medium magic item.
Mastema Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She has wavy brown hair. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Mastema hails from a village terrorized by gnolls. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To unite with her brother; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Religious, Family. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (50 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (1600 gp).
Roger Garfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Farmer in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and to protect his home
Flaws: Antagonistic, Disease, Addict. Bonds: Job, Guardian. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Black pearl (200 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Golden pearl (80 gp). Rock crystal (20 gp). Jet (80 gp). Azurite (14 gp). Alexandrite (200 gp). Citrine (20 gp). Blue sapphire (1600 gp). Freshwater pearl (14 gp). Rose (20 gp). Smoky quartz (20 gp). 1 Medium magic item.
Quillathe Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her auburn hair in a flapper bob. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: She comes from a rich western family. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Optimist, Artistic, Impeccable. Bonds: Rich, Adventurer. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (40 gp). Moonstone (40 gp). Brown-green garnet (80 gp). Alexandrite (300 gp). Coral (80 gp). Star rose quartz (40 gp). Onyx (40 gp). Deep blue spinel (300 gp). Onyx (40 gp). Violet garnet (300 gp). Obsidian (4 gp). Chrysoprase (40 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!