Pâsh Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Pâsh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small mountains village. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 134 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Jeweled electrum ring (6000 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (110 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (110 gp). A delicate brass dragon egg (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1300 gp). A roughly beaten golden orb (110 gp). 1 Medium magic item.
Merihim Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with white socks and a vest with buckled shoes. His brown hair is smooth and relatively long. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Merihim has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Justice. Flaws: Addict, Hedonist, Disease, Insomniac. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (600 gp). A delicate silver chain set with a tourmaline (20 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A delicate silver chain set with a tourmaline (20 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (70 gp). Old masterpiece painting (1100 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp). An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (1100 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Jeweled electrum ring (6000 gp).
Two Llamas Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He is muscular with a powerful set of arms. His brown fur is matted, messy, and big. His fierce green eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.
History: Two Llamas hails from a village terrorized by giants. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 10000 gp. Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (60 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). An abacus with copper, silver and gold markers (60 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (60 gp). An abacus with copper, silver and gold markers (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Cloud Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his club. His yellow fur is lengthy and is close to two feet long. His eyes are blue and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Cloud studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Moonstone (70 gp). Lapis lazuli (7 gp). Sardonyx (70 gp). Amber (130 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Bloodstone (70 gp). Jade (130 gp). Blue-white diamond (6000 gp). Pink pearl (130 gp). Jasper (70 gp). Alexandrite (1300 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Bloodstone (70 gp). Deep blue spinel (1300 gp). Coral (130 gp). Eye agate (7 gp). 1 Medium magic item.
Nutae Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. He has a golden handlebar mustache and slicked back golden hair. His eyes are brown and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: To find somewhere to settle down; and an old rival family wants him found
Flaws: Hedonist, Mundane, Insane. Bonds: Rich, Family. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 119 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (30 gp). Jeweled electrum ring (7000 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Three Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He has dyed his greying white fur a little too much giving a sharp white color. His green eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered
History: Three was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.
Motivation: To be a Apothecary again; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer, Job. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (170 gp). A roughly beaten golden orb (170 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (4000 gp). 1 Medium magic item. 1 Medium magic item.
Doudra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Barber. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.
History: Doudra was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to be a marshal again
Flaws: Shy, Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Amethyst (40 gp). White opal (900 gp). 1 Medium magic item.
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