Falkrunn Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long golden hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: Falkrunn is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Extrovert. Flaws: Ugly, Depressed, Mundane. Bonds: Rich. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Bloodstone (60 gp). Jasper (60 gp). Rich purple corundum (800 gp). Azurite (13 gp). Silver pearl (90 gp). Blue quartz (13 gp). Silver pearl (90 gp). Chrysoberyl (90 gp). Alexandrite (800 gp). Violet garnet (800 gp). Pink pearl (90 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp). Chrysoberyl (90 gp). Chrysoprase (60 gp). 1 Medium magic item.
Don Budd, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Pacifist, Professionalism, Artistic. Flaws: PTSD. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan, Infernal
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Coral (120 gp). Star ruby (700 gp). Violet garnet (400 gp). Alexandrite (400 gp). Star rose quartz (40 gp). Alexandrite (400 gp). Obsidian (9 gp). Star rose quartz (40 gp). Aquamarine (400 gp). Alexandrite (400 gp). Amber (120 gp). Jet (120 gp). Black opal (700 gp). Moss agate (9 gp). Freshwater pearl (9 gp). Sardonyx (40 gp). Azurite (9 gp). Alexandrite (400 gp). Peridot (40 gp). Jasper (40 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Fiery yellow corundum (700 gp). Alexandrite (400 gp). 1 Medium magic item.
Heward Anderton, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Insane, Ugly, Shy. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Aquan, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Smoky quartz (80 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.
Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Ivellios was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 12 years.
Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc
Ideals: Professionalism, Entrepeneur. Bonds: Job, Family, Has a crush. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Ignan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Jeweled electrum ring (4000 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown shirt with thin white vertical stripes and brown pants. Her yellow fur is greasy and uncared for. Her face is scarred and worn.
Personality: She can speak with the recently deceased. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many dire rats want her driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 6000 gp. Red spinel (130 gp). Malachite (13 gp). Aquamarine (600 gp). Deep green spinel (130 gp). Citrine (50 gp). Black pearl (600 gp). Rich purple corundum (600 gp). Silver pearl (130 gp). Red garnet (130 gp). Black pearl (600 gp). Moss agate (13 gp). Golden pearl (130 gp). Fiery yellow corundum (600 gp). Black pearl (600 gp). Black pearl (600 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Luthra Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. With bright silver hair. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Gnomish culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 pp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (5000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
Ghaliver Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright red hair and a scraggly beard. His violet eyes peer out from beneath his small red hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic, Disease. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Obsidian (10 gp). Sard (80 gp). Rock crystal (80 gp). Amethyst (140 gp). Hematite (10 gp). Lapis lazuli (10 gp). Chrysoprase (80 gp). Amethyst (140 gp). Star rose quartz (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!