Verin Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is braided into rings. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a great chef.
History: She comes from a rich western family. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 50 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Rock crystal (20 gp). Jade (60 gp). Aquamarine (1000 gp). Black star sapphire (400 gp). Moonstone (20 gp). Rock crystal (20 gp). Deep blue spinel (1000 gp). Chrysoberyl (60 gp). Alexandrite (1000 gp). Star ruby (400 gp). Moonstone (20 gp). Jet (60 gp). Carnelian (20 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). Lapis lazuli (16 gp). Jade (60 gp).
Tordek Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.
Personality: Tordek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Tordek was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Extrovert, Artistic. Bonds: Attractive, Family. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 69 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. White pearl (90 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (16 gp). Deep blue spinel (1100 gp). Silver pearl (90 gp). 1 Medium magic item. 1 Medium magic item.
Halander Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Athletic, Pacifist. Flaws: Fearful. Bonds: Poor, Nature. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 34 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Obsidian (10 gp). Banded agate (10 gp). Iolite (50 gp). Onyx (50 gp). Fiery yellow corundum (1500 gp). Red-brown spinel (120 gp). Chalcedony (50 gp). Golden yellow topaz (200 gp). Carnelian (50 gp). Golden yellow topaz (200 gp). Clear bright green emerald (5000 gp). Onyx (50 gp). Jasper (50 gp). Moonstone (50 gp). Emerald (1500 gp). Freshwater pearl (10 gp). Amber (120 gp). Golden yellow topaz (200 gp). Amethyst (120 gp). Coral (120 gp). Chrysoberyl (120 gp). Amber (120 gp). Fiery yellow corundum (1500 gp). Obsidian (10 gp).
Art On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, and carries greatswords. His lavender fur is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Layabout profession.
History: He got into the Shepherd business at a young age. Cursed with lycanthropy at a very young age, Art has worked very hard to control his curse. He has dedicated himself to building a better world.
Motivation: Expand his business; and to protect his home
Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Guardian. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Jasper (80 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). White pearl (40 gp). Zircon (80 gp). Citrine (80 gp). Freshwater pearl (11 gp). Iolite (80 gp). Amber (40 gp). Black pearl (1300 gp). Sard (80 gp). Star ruby (600 gp). Iolite (80 gp). Black pearl (1300 gp). Chalcedony (80 gp). Rock crystal (80 gp). Rock crystal (80 gp). Alexandrite (1300 gp). 1 Medium magic item.
Everard Hadley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He has a very tight haircut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Religious. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chassath Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered scythe and tarnished rapier as well. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised by priests from a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Terran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Sapphire pendant on gold chain (1700 gp). Old masterpiece painting (800 gp). An abacus with copper, silver and gold markers (140 gp). Gold cup set with emeralds (3000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Jeweled gold crown (7000 gp). 1 Medium magic item. 1 Medium magic item.
Irann Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is short and blonde. She has blue eyes.
Personality: Abrasive and pushy, she has a hard time making friends. As long as the job gets done she does not care how it got done.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Irann and her spouse have recently divorced.
Motivation: She is greedy; and she is content
Ideals: Athletic, Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1400 pp. Brown-green garnet (110 gp). Rhodochrosite (10 gp). Black pearl (700 gp). Moss agate (10 gp). Amethyst (110 gp). Golden yellow topaz (700 gp). Onyx (60 gp). Alexandrite (700 gp). Zircon (60 gp). Carnelian (60 gp). Tiger eye turquoise (10 gp). Alexandrite (700 gp). Iolite (60 gp). Alexandrite (700 gp). 1 Medium magic item.
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