Anbera Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fancy brown dress. She wears her golden hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: Anbera is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. 1 Medium magic item.
Quilla Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her white hair in a flapper bob. Her eyes are a pleasant blue.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Quilla was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 134 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 19 (+4) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 4d8-3, Ranged +3 / 4d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Sapphire pendant on gold chain (2900 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Solid gold idol (200 gp). Old masterpiece painting (900 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Bernard Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.
Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bernard took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He struck the Spice Merchant job and began his own company from there.
Motivation: To be a Body Guard again.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Coral (80 gp). Red-brown spinel (80 gp). Amethyst (80 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vani Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports silver long hair. She has gleaming, smiling brown eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Vani was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Giant, Orc
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Rich purple corundum (800 gp). Silver pearl (80 gp). Zircon (70 gp). Jet (80 gp). Amethyst (80 gp). Blue sapphire (800 gp). Lapis lazuli (6 gp). Jet (80 gp). Pink pearl (80 gp). Blue-white diamond (6000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Solomon Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Athletic, Persistence, Logical. Bonds: Family. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 67 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Giant, Elven, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Tourmaline (110 gp). Bloodstone (20 gp). Onyx (20 gp). Rich purple corundum (1400 gp). Golden yellow topaz (900 gp). Carnelian (20 gp). Sard (20 gp). Star rose quartz (20 gp). White opal (1400 gp). Sard (20 gp). Blue quartz (9 gp). Emerald (1400 gp). Tiger eye turquoise (9 gp). Bloodstone (20 gp). Carnelian (20 gp). Alexandrite (900 gp). Smoky quartz (20 gp). Black pearl (900 gp). Malachite (9 gp). 1 Medium magic item. 1 Medium magic item.
Donella Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Eccentric and domineering, Donella will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She got into the Blacksmith business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Brewer again.
Ideals: Extrovert, Joker. Bonds: Poor, Attractive, Job. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Sardonyx (80 gp). Amethyst (70 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Moonstone (80 gp). Golden yellow topaz (200 gp). Zircon (80 gp). Violet garnet (200 gp). Tourmaline (70 gp).
Silent Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears bulky brown painted plate armor. His beige fur is thinning but still full. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: An old rival family wants him found.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1200 gp). A delicate brass dragon egg (70 gp). Solid gold idol (1200 gp). A delicate silver chain set with a tourmaline (70 gp). Silver comb with moonstones (400 gp). A delicate silver chain set with a tourmaline (70 gp). A small bag of saffron. (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (180 gp). Fire opal pendant on a fine gold chain (1500 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (180 gp). A roughly beaten golden orb (180 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver comb with moonstones (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Cloth of gold vestments (180 gp).
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