Fallond Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a grey shirt with thin black vertical stripes and blue pants. He has a small bristly mustache and wavy white hair. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Adventurer, Military, Family. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp.
Windy In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His fur is black and very short. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Windy hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 147 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Elven, Gnome
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Alexandrite (700 gp). Alexandrite (700 gp). Tourmaline (140 gp).
Symma Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear blue clothing when she does not wear armor. She is an epitome of beauty. Her hair is golden and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She will rave to anyone who will listen. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: To protect her home; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Attractive, Immigrant, Guardian. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 144 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Malachite (9 gp). Alexandrite (1600 gp). Moss agate (9 gp). Rose (70 gp). Obsidian (9 gp). Chalcedony (70 gp). White opal (1100 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item.
Ozyman Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His auburn hair is greasy and uncared for. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He also hits on women, regardless of circumstances.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Ozyman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Shipwright; and he wants to get laid
Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Job, Has a crush. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 16
Hit Points 81 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mumpena Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. She sports blonde long hair. Her ears are large.
Personality: Abrasive and pushy, she has a hard time making friends. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (180 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (300 gp). Silver ewer (10 gp). Gold and topaz bottle stopper cork (800 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (700 gp).
Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large pastel jacket. His brown fur is lengthy. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in a small forest village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Depressed. Bonds: Family, Nature, Adventurer. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Smoky quartz (50 gp). Fiery yellow corundum (1200 gp). Brown-green garnet (160 gp). Golden pearl (160 gp). Jasper (50 gp). Golden yellow topaz (1400 gp). Blue sapphire (1200 gp). Azurite (4 gp). Red spinel (160 gp). Malachite (4 gp). Citrine (50 gp). Lapis lazuli (4 gp). Alexandrite (1400 gp). Amethyst (160 gp). 1 Medium magic item.
Hamil Underbough, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Military. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Star rose quartz (80 gp). Golden pearl (130 gp). Malachite (9 gp). Black pearl (900 gp). Aquamarine (900 gp). Moss agate (9 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Violet garnet (900 gp). Rock crystal (80 gp). Sard (80 gp). Alexandrite (900 gp). Aquamarine (900 gp). Lapis lazuli (9 gp). Chalcedony (80 gp). Rose (80 gp). Blue star sapphire (1400 gp).
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