William Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His moppish auburn hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Solid gold idol (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Jeweled anklet (1000 gp). 1 Minor magic item.
Raymond Hornsby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His hair is brown and curly. His violet eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east his family was never financially stable. A gifted student he started as a Herbalist, but he got bored and became a Architect. He became a Architect soon after.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Poor, Job. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Terran, Gnome
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Red garnet (50 gp). Emerald (600 gp). Deep green spinel (50 gp). Aquamarine (700 gp). Pink pearl (50 gp). Hematite (11 gp). Blue quartz (11 gp). Violet garnet (700 gp). Violet garnet (700 gp). Violet garnet (700 gp). Onyx (70 gp). Sardonyx (70 gp). 1 Medium magic item.
Sorath Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black costume with the symbols of her god on her torso. Her purple hair is thinning but still full. Her red eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She works hard and plays hard.
History: Sorath was raised in a hard working conservative environment. Her childhood dream was to be a Shepherd, but she was a colossal failure. She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Roofer and was forced into it by her family; and to be a shepherd again
Flaws: Secretive, Hedonist. Bonds: Job, Adventurer, Family. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (1500 gp). Gold music box (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.
Adrik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His red hair is heavily combed to the right. He is baby faced.
Personality: Calm and collected, he is a well trained Stableman. He does not trust anyone and sleeps with one eye open.
History: He was born in the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Flaws: Insomniac. Bonds: Job, Immigrant, Debt, Adventurer. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 88 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1800 pp. Cloth of gold vestments (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled gold crown (4000 gp). Cloth of gold vestments (60 gp). Cloth of gold vestments (60 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (60 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). An abacus with copper, silver and gold markers (60 gp). Gold dragon comb with red garnet eye (700 gp).
Bilga Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. She wears her black hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Bilga hails from a village terrorized by illithids. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against illithids; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor, Enemies. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Terran
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Malachite (14 gp). Peridot (20 gp). Moss agate (14 gp). Sardonyx (20 gp). Golden yellow topaz (1600 gp). Rose (20 gp). Jet (40 gp). Sard (20 gp). Red spinel (40 gp). Carnelian (20 gp). Citrine (20 gp). Azurite (14 gp). Star rose quartz (20 gp). Peridot (20 gp). Alexandrite (1600 gp). Sardonyx (20 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Kirby, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a large grey jacket. Her long chestnut hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has all her life been fascinated with music.
History: Ida lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Attractive, Family, Adventurer. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Azurite (5 gp). Chalcedony (30 gp). Lapis lazuli (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dara Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she usually wears her yellow robe and has her ceremonial dagger always slung over her shoulder. She keeps her chestnut hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with her god.
History: She was raised by priests from a young age. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dara took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She's also a talented Carter, but doesn't like to broadcast it.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker. Bonds: Attractive, Religious, Mentor, Nature. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 pp. Moss agate (12 gp). Jet (90 gp). Chrysoprase (30 gp). Canary diamond (6000 gp). Bloodstone (30 gp). Red spinel (90 gp). Peridot (30 gp). Brown-green garnet (90 gp). Iolite (30 gp). Sard (30 gp). Amethyst (90 gp). White opal (1600 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp). Amber (90 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Chrysoberyl (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!