Quelenna Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her moppish auburn hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.
Motivation: Marry her brother to traveling adventurers; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. A small bag of saffron. (20 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Medium magic item.
Quespa Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. Her long black crest is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses divination through singing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a son. She has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Job, In love. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 19)
Armor Class 11
Hit Points 85 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1400 pp. Citrine (80 gp). Tourmaline (130 gp). Golden yellow topaz (1300 gp). Chalcedony (80 gp). Pink pearl (130 gp). Jet (130 gp). Fiery yellow corundum (500 gp). Rock crystal (80 gp). Star ruby (500 gp). Red spinel (130 gp). Golden yellow topaz (1300 gp). Lapis lazuli (4 gp). Rich purple corundum (500 gp). Blue quartz (4 gp). Fiery yellow corundum (500 gp). Jade (130 gp). Smoky quartz (80 gp). Alexandrite (1300 gp). White pearl (130 gp). Red spinel (130 gp). 1 Major magic item.
Hugh Mori, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey cloak and cross-gartered brown stockings. His silver hair is still thick. He has hazel eyes and a grey hat with a brown feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.
History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Eye agate (13 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Aquamarine (1100 gp). Hematite (13 gp). Violet garnet (1100 gp). Blue diamond (5000 gp). Malachite (13 gp). Aquamarine (1100 gp). Peridot (60 gp). Carnelian (60 gp). Eye agate (13 gp). Emerald (1000 gp). Golden yellow topaz (1100 gp). Citrine (60 gp). Hematite (13 gp). Citrine (60 gp).
Raer Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He is an epitome of beauty. With bright auburn hair and a scraggly beard. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven, Terran, Celestial
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Hematite (6 gp). Bloodstone (70 gp). Rock crystal (70 gp). Black pearl (600 gp). Fiery yellow corundum (1600 gp). Black star sapphire (1600 gp). Blue sapphire (1600 gp). Tourmaline (80 gp). Star ruby (1600 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Chrysoberyl (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bertram Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, green shirt, and white tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his red hair in a pixie cut. He has gleaming, smiling green eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Spy again; and to reunite with his old friends
Flaws: Racist, Impulsive. Bonds: Adventurer, Debt, Job. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Chalcedony (60 gp). Brown-green garnet (120 gp). Violet garnet (700 gp). Black star sapphire (1600 gp). Alexandrite (700 gp). Onyx (60 gp). 1 Medium magic item. 1 Medium magic item.
Duergath Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are gray and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: Duergath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Slave. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Pink pearl (80 gp). Fire opal (1400 gp). Violet garnet (600 gp). Coral (80 gp). Golden pearl (80 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Azurite (16 gp). Carnelian (30 gp). Eye agate (16 gp). Jasper (30 gp). Chrysoberyl (80 gp). Alexandrite (600 gp). Jasper (30 gp).
Baradad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple black robe with violet stripes complete with hood, and is pretty ugly. His bronze crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with painting.
History: He was born in a small island village. Cursed with a spirit at a very young age, Baradad has worked very hard to control his curse. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Baker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp.
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Their contribution stands as a beacon of hope for all adventurers!