Uraim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of death on his torso. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Uraim hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Sensitive. Bonds: Rich, Religious, Enemies. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His brass crest is lengthy and is close to two feet long. This gold eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. 1 Minor magic item.
Dara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with black skirt. Her red hair is braided into rings. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small mountains village. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has since lost track of the people in her past.
Motivation: She desires power and/or immortality; and to reunite with her absent father
Ideals: Optimist. Bonds: Adventurer, Nature, Family. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Blue sapphire (900 gp). Iolite (40 gp). Chrysoberyl (40 gp). Banded agate (14 gp). Deep green spinel (40 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Moss agate (14 gp). 1 Medium magic item.
Manfred Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A necklace of small pink pearls (6000 gp). Old masterpiece painting (2400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shivering Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear brown pants and tee shirts. Her yellow fur is kept up in a ponytail inside a feathered hat. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Mercenary in town.
History: Born to a pair of adventurers, Shivering grew up listening to her father's many stories. Shivering liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Mercenary job and began her own company from there.
Motivation: She is unsatisfied with her job; and she desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Red garnet (80 gp). Rose (20 gp). Jasper (20 gp). Moonstone (20 gp). Deep blue spinel (1500 gp). Malachite (6 gp). White pearl (80 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lidda Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'10". She wears just a red suit. Her moppish black hair is in a traditional bowl cut. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Farmer, who enjoyed hunting, Lidda was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She's in love; and to end her boredom
Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Nature, Has a crush. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Blue star sapphire (500 gp). Alexandrite (300 gp). Fiery yellow corundum (500 gp). Banded agate (16 gp). 1 Medium magic item.
Agnes Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear yellow clothing when she does not wear armor. Her hair is black and curly. Her eyes are a pleasant brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Masseuse soon after.
Motivation: She desires power and/or immortality; and retire the richest woman in the east
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Adventurer, Nature, Job. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (50 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.
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