Thodris Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. She is bald on top and has large golden tufts of hair around her ears. Her gray eyes peer out from beneath her small brown hat.
Personality: A deeply religious woman she believes everything happens for a reason. Thodris is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Thodris was born the youngest of three triplets. She was taken from her home at a very young age. She has worked as a Fortune-teller like her father before her.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family.
Flaws: Ugly. Bonds: Religious, Family, Slave, Job. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Solid gold idol (300 gp). Black velvet mask with numerous citrines (130 gp). Old masterpiece painting (2000 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosalind Anderton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is black and curly. Her green eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Healer business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.
Motivation: Expand her business; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Peridot (20 gp). Deep blue spinel (1300 gp). Freshwater pearl (7 gp). Jade (90 gp). Sard (20 gp). Sard (20 gp). Golden yellow topaz (1300 gp). Blue quartz (7 gp). Carnelian (20 gp). Pink pearl (90 gp). Blue star sapphire (1200 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Carnelian (20 gp).
Kali Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has done her best to style her dark red hair to look like a famous performer. Her eyes are silver and she is always smoking a pipe.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: When she was but 5 years old her parents immigrated from the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Blue quartz (10 gp). Freshwater pearl (10 gp). Deep green spinel (110 gp). Brown-green garnet (110 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp).
Antinua Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear tan tank tops with white skirt. Her tied-back hair is blonde. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her necromantic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Gifted, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Black velvet mask with numerous citrines (110 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item.
Silvo Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this northern man is dressed in an above average manner. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Guardian, Religious. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Onyx (30 gp). Banded agate (10 gp). Rose (30 gp). Star rose quartz (30 gp). Blue quartz (10 gp). Golden pearl (150 gp). Eye agate (10 gp). Malachite (10 gp). Jade (150 gp). Chrysoberyl (150 gp). White pearl (150 gp). Jade (150 gp). Red garnet (150 gp). Rhodochrosite (10 gp). Obsidian (10 gp). Black opal (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nurkara Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears bulky grey painted plate armor. She wears her auburn hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her sister before her, after school she went straight into learning to become a Spice Merchant. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Secretive, Antagonistic, Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Silver comb with moonstones (900 gp). A small bag of saffron. (80 gp). Solid gold idol (300 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (900 gp).
Smoking Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His orange fur is drawn into a tight pony tail with a skull scrunchie. He has amber eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Detective mother left him crippled. He became a Map Maker soon after.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Emotional, Hedonist, Disease. Bonds: Rich, Job. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
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