Alice Clayton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. She has wavy auburn hair. Her brown eyes dart from person to person.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is lazy and tries to find solutions quickly.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her father and her sister before her, after school she went straight into learning to become a Performer. She struck the Performer job and began her own company from there.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Artistic. Flaws: Ugly, Racist, Lazy. Bonds: Poor, Job. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Jeweled electrum ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver comb with moonstones (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold dragon comb with red garnet eye (1600 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He carries a battered bastard sword and tarnished lance as well. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Raam grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Fighting, Artistic, Persistence. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 17)
Armor Class 14
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Lapis lazuli (6 gp). Jet (140 gp). Banded agate (6 gp). Violet garnet (900 gp). Eye agate (6 gp). Star rose quartz (30 gp). Lapis lazuli (6 gp). Azurite (6 gp). White pearl (140 gp). 1 Medium magic item. 1 Medium magic item.
Torbera Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her hand crossbow. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for her, and Torbera does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a pair of adventurers, Torbera grew up listening to her father's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 4 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Lapis lazuli (14 gp). Red spinel (90 gp). Moss agate (14 gp). Rich purple corundum (900 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Rock crystal (80 gp).
Baradad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop crest cut. His red eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: To be a Locksmith again; and wants to have a good time and be beloved
Ideals: Justice, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 143 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hadarai Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and is well dressed, constantly wearing a blue suit, violet shirt, and red tie. His left leg appears badly burned and disfigured. His chestnut hair is greasy and uncared for. His green eyes lackadaisically let the world flow into them.
Personality: Hadarai wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hadarai is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Hadarai studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Malachite (6 gp). Moss agate (6 gp). Eye agate (6 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Rock crystal (80 gp). Brown-green garnet (60 gp). Deep green spinel (60 gp). Citrine (80 gp). Amber (60 gp). Obsidian (6 gp). Hematite (6 gp). 1 Medium magic item.
Anverth Reese, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He sports a long silver beard, and similarly colored long hair. His eyes are likewise green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Optimist. Bonds: Family, Adventurer, Rich. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Jet (150 gp). Red spinel (150 gp). Carnelian (70 gp). Deep blue spinel (300 gp). Red spinel (150 gp). Black pearl (300 gp). Violet garnet (300 gp). Rock crystal (70 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). Sardonyx (70 gp).
Traubon Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a tan coat with red slacks. He is physically well-built. With bright brown hair and a scraggly beard. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has achieved small success as a Tailor.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural elven artifacts is his passion
Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Job, Enemies. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 133 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Gnoll, Sylvan, Draconic
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1900 pp. Star ruby (1100 gp). Azurite (9 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Blue sapphire (1100 gp). Rock crystal (40 gp). Chalcedony (40 gp). Blue-white diamond (5000 gp). Rose (40 gp). Carnelian (40 gp). Jet (130 gp). Alexandrite (900 gp). Eye agate (9 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
