Pearl Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of spears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She snorts whenever she laughs or is feeling confident. She has a minor phobia of water and hates getting wet.
History: Pearl lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Weaver, but she was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pearl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Fearful. Bonds: Family, Job. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 17
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 22 (+6) | 15 (+2) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +7 / 4d8+2, Ranged +11 / 4d8+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Solid gold idol (400 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (1200 gp). Finely wrought small gold bracelet (10 gp). Cloth of gold vestments (150 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Hampton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Dilettante. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Military, Has a crush. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled gold crown (6000 gp). Solid gold idol (700 gp). A roughly beaten golden orb (100 gp). Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (600 gp). Sapphire pendant on gold chain (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Sapphire pendant on gold chain (2400 gp). A necklace of small pink pearls (4000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.
Kody Marlee, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Ideals: Disciplined. Bonds: Attractive, Religious, Nature. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A small bag of saffron. (20 gp).
Lamlis Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Doctor does. His red hair is cut short. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Lamlis grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Sensitive. Bonds: Job, Adventurer, Family. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: A roughly beaten golden orb (110 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Serpent Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized amber on his left hand. He keeps his long brown fur kept up in a rat tail. His eyes are likewise yellow.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Has a crush, Nature, Slave. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Eye agate (4 gp). Banded agate (4 gp). Deep green spinel (100 gp).
Miles Cornish, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. His auburn hair, when down, is lengthy. He has gleaming, smiling gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.
Motivation: He is content; and to find somewhere to settle down
Ideals: Joker, Persistence, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 146 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (8000 gp). An abacus with copper, silver and gold markers (110 gp). An abacus with copper, silver and gold markers (110 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dentratha Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears professional attire. Her crest is greying and her face has many wrinkles. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Selfish, Insane. Bonds: Attractive. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Blue quartz (10 gp). Bloodstone (80 gp). Violet garnet (1200 gp). Malachite (10 gp). Banded agate (10 gp). Coral (80 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
